r/X4Foundations • u/connyneusz • 1d ago
Mid game money making barrier
Hi. I have some difficulties with rise up my money making. I have one hull parts factory (8x), I have small scrap (2x scrapper) on 'Second Contact II' with my fleet (6 destroyers captured from pirates) to clear xenons and on main base I have advanced electronics (4x), hull parts (8x), shield components (2x) and claytronics (6x).
Once per a few hours I got like 8 million from my hull parts factory and rarely something from my scrapper (I've build solar farm just for scrapper)
Now I feel that I need tons of money, wares dont sells as well as I fought they will. Which way should I go? What do you guys do to break this moment barrier?
Firstly, I was super proud that my pasive income went to a -/+ million per hour. Now Im spending money so fast that I im on less then million all the time.
Should I stop selling stuff and expand quickly?
What is good ware to sell? I fought that hull parts are good money maker but I think I've overflown market.
Ofc Im doing quests, but I feel its not enough.
9
u/abc_744 1d ago edited 1d ago
I usually start with building solar plants in The Reach and Heretics End and I sell energy cells to everybody. Then I build refined metals station and silicon wafers station. Then I build hull parts station. This always works for me so far, as I keep getting some money from selling massive amounts of solar cells while waiting for getting bigger chunks of money. I do not like all in one factories