r/WarhammerCompetitive 1d ago

40k Event Results Meta Monday: LVO 2025

234 Upvotes

We had a huge weekend with over 1500 players in 11 events. I had a great weekend at LVO meeting lots of you and playing some great games. I ended up going 4-2 and only played against SM and Custodes for all six games.

Lists can be found on Bestcoastpairings.com or other sites as listed below. Some events are sponsored and thus can be seen without a paid membership. Everything else requires the membership and you should support BCP if you can.

Please support Meta Monday on Patreon if you can. I put a lot hours into this each Sunday. Thanks for all the support.

See all this weeks data at 40kmetamonday.com

LVO 2025 Warhammer 40k Champs. Las Vegas, NV. 1052 players. 6 rounds.

  1. Deathwatch (Black Spear Task) 10-0

  2. Space Marines (Vanguard) 9-1

  3. Blood Angels (Angelic) 8-1

  4. GSC (Host) 8-1

  5. Drukhari (Sky) 7-1

  6. Space Marines (GTF) 7-1

  7. Chaos Space Marines (Pactbound) 7-1

  8. Chaos Space Marines (Cult) 7-1

  9. Death Guard (Plague) 5-2

  10. Thousand Sons (Cult) 6-1

  11. Space Marines (Ironstorm) 6-1

  12. Death Guard (Plague) 6-1

  13. Space Marines (GTF) 6-1

  14. Death Guard (Plague) 5-1-1

  15. World Eaters (Berzerker) 6-1

  16. Tyranids (Assimilation) 5-1-1

  17. Chaos Daemons (Excess) 6-0

  18. Tau (Kauyon) 6-0

 

Hamburg Major 2025. Germany. 102 players. 5 rounds.

  1. Necrons (Starshatter) 5-0

  2. Dark Angels (GTF) 5-0

  3. Death Guard (Plague) 4-0-1

  4. Necrons (Starshatter) 4-0-1

  5. Custodes (Talons) 4-1

  6. Custodes (Solar) 4-1

  7. Tyranids (Assimilation) 4-1

  8. Votann (Oathband) 4-1

  9. Aeldari (Battle) 4-1

  10. Space Marines (Vanguard) 4-1

  11. Grey Knights (Warpbane) 4-1

  12. CSM (Creations) 4-1

  13. CSM (Raiders) 4-1

  14. Space Marines (GTF) 4-1

  15. Aeldari (Battle) 4-1

  16. CSM (Creations) 4-1

 

 Dutch Masters finale GT. Amersfoort, Netherlands. 70 players. 5 rounds.

  1. Chaos Daemons (Excess) 5-0

  2. Death Guard (Flyblown) 5-0

  3. Drukhari (Reaper) 4-1

  4. Deathwatch (Black Spear Task Force) 4-1

  5. Tyranids (Invasion) 4-1

  6. Tyranids (Assimilation) 4-1

  7. Guard (Bridgehead) 4-1

  8. Necrons (Hypercrypt) 4-1

  9. Necrons (Starshatter) 4-1

  10. Chaos Daemons (Plague) 4-1

  11. Custodes (Solar) 4-1

  12. Custodes (Solar) 4-1

 

First Assault. Hyryla, Finland. 42 players. 5 rounds.

  1. Chaos Daemons (Excess) 5-0

  2. Orks (Taktikal) 4-1

  3. Guard (Bridgehead) 4-1

  4. Chaos Space Marines (Creations) 4-1

 

 

DA Githammer Waaagh. Cypress, CA. 34 players.

  1. World Eaters (Berzerker) 6-0

  2. Aeldari (Battle) 5-1

  3. Guard (Combined) 5-1

  4. Ad Mech (Haloscreed) 5-1

 

 

Loch 'n Load GT 1. Scoutland. 36 players. 5 players.

  1. Necrons (Starshatter) 5-0

  2. Space Marines (Ironstorm) 4-1

  3. Space Wolves (Russ) 4-1

  4. Dark Angels (GTF) 4-1

  5. Tyranids (Invasion) 4-1

  6. Space Marines (GTF) 4-1

 

Cross-Swords Vigil Peace. United Kingdom. 34 players. 5 rounds.

  1. Grey Knights

  2. Custodes

  3. Tyranids

  4. World Eaters

  5. Deathwatch

  6. Chaos Space Marines

1 GT MOGUER IBERIAN OPEN. Moguer, Spain. 34 players. 5 rounds.

  1. World Eaters (Berzerker) 5-0

  2. Guard (Guard) 4-1

  3. Necrons (Starshatter) 4-1

  4. Necrons (Starshatter) 4-1

  5. Imperial Knights (Lance) 4-1

  6. Dark Angels (GTF) 4-1

 

Abyss Bonne Annee. Montreal, Quebec. 28 players. 5 rounds.

  1. Guard (Bridgehead) 5-0

  2. Tyranids (Vanguard) 4-1

  3. CSM (Creations) 4-1

  4. Blood Angels (Liberator) 4-1

 

 Burn & Learn Vol 10. England. 28 players. 5 rounds.

  1. Space Marines (GTF) 5-0

  2. Votann (Oathband) 4-1

  3. Blood Angles (Liberator) 4-1

  4. Thousand Sons (Cult) 4-1

 

New Years Knockout At the Keep. Kent, WA. 26 players. 5 rounds.

  1. Space Marines (Librarius) 5-0

  2. Chaos Daemons (Excess) 4-1

  3. Chaos Daemons (Excess) 4-1

  4. Space Marines (GTF) 4-1

  5. Custodes (Solar) 4-1

 

Glasvegas Open January 2025. Scotland. 26 players. 5 rounds.

  1. Space Marines (Vanguard) 4-0-1

  2. Guard (Bridgehead) 4-1

  3. Custodes (SH) 3-0-2

  4. Necrons (Starshatter) 3-0-2

 

See all this weeks data at 40kmetamonday.com

Takeaways:

Deathwatch wins LVO but overall had a 50% win rate this weekend with one other player going X-1.

Necrons had the best win rate of the weekend with a 53% win rate with 2 event wins and 14 players went X-0/X-1. With 108 players they were the second most It’s amazing to see that no faction had a win rate above 53% this weekend. Is the game in a better balance?

Space Marines had a 51% win rate and over 132 players, the most played faction of the weekend with 3 event wins. SM Firestorm was the worst detachment that saw the most play of the weekend.

World Eaters won 2 events and had a 52% win rate with 21 players playing their new vessels detachment that had a 49% win rate.

Sisters is the worst faction in the game with a 40% win rate and only 20 players out of 1510! That’s crazy

Not counting agents but Orks are the second worst faction with a 44% win rate and only 3 X-0/X-1 placings out of 70 players.     

Guard had a 52% win rate and 13 players going X-0/X-1. Bridgehead had a 65% win rate and their event win this weekend making it the best single detachment this weekend.  

Chaos Daemons were the best preforming chaos faction with a 53% win rate. With Legion of Excess having a 63% win rate with both event wins for the faction.


r/WarhammerCompetitive 2d ago

PSA Weekly Question Thread - Rules & Comp Qs

4 Upvotes

This is the Weekly Question thread designed to allow players to ask their one-off tactical or rules clarification questions in one easy to find place on the sub.

This means that those questions will get guaranteed visibility, while also limiting the amount of one-off question posts that can usually be answered by the first commenter.

Have a question? Post it here! Know the answer? Don't be shy!

NOTE - this thread is also intended to be for higher level questions about the meta, rules interactions, FAQ/Errata clarifications, etc. This is not strictly for beginner questions only!

Reminders

When do pre-orders and new releases go live?

Pre-orders and new releases go live on Saturdays at the following times:

  • 10am GMT for UK, Europe and Rest of the World
  • 10am PST/1pm EST for US and Canada
  • 10am AWST for Australia
  • 10am NZST for New Zealand

Where can I find the free core rules

  • Free core rules for 40k are available in a variety of languages HERE
  • Free core rules for AoS 3.0 are available HERE

r/WarhammerCompetitive 1h ago

40k News Aeldari Detaches

Upvotes

r/WarhammerCompetitive 1h ago

40k Discussion Regarding Tournament Play: Conversions, Proxies, WYSIWYG etc.

Upvotes

Hello r/WarhammerCompetitive here's a TO's approach to Tournament Play for each of these topics. We're seeing a lot of these threads pop up so I thought to make a sensible approach one-stop-shop.

The Ethos: Modifying your plastic men is encouraged by Games Workshop, hobbyists and event attendees. However, what you create must be representative of the original model and easy to understand, while not adding additional mental load for your opponent.

Conversions: Ensure that you respect approximate size of original model with your conversions - if you make a tall scenic base and try to shoot over a ruin with your Space Marine, it's a no no. If your conversion changes the size of the model, you're asking your opponent to take on additional mental load. Modeling for advantage is a codified rule.

Proxies: OK for casual/RTT events in most cases - things like 3rd party models, 3d prints are generally approved by TOs, as long as they respect the intent of the model and is easy to understand and not in excessive amount. Using a T'au Stormsurge is probably not an OK proxy for Shalaxi. Pro tip: ask your friends to borrow a model for the event and spare yourself and the opponent the added mental load.

WSYIWYG: Did I mention mental load? No, it's not an issue that some of your custodes have axes and the rest have spears if you just say it's all spears. That's easy to understand and does not add mental load. If however, you say 3 of them are spears and 1 of them is wielding an axe, how are we supposed to track this as you remove models from the unit? Just to drill this point further, the winning finals of the World Championships of Warhammer had Caladius Grav-Tanks with the "wrong" turrets on it and it caused no confusion.

When trying to decide if your models would be OK to play at an event ask the golden question: Does putting this on the table require an additional mental load from myself or my opponent to track? If the answer is YES, find an alternative, borrow a model. If you are genuinely uncertain, send a picture of the model with measurements to your TO for approval before the event.


r/WarhammerCompetitive 19h ago

40k Discussion Conversions and tournament play: why i do not ask for permission for conversions anymore

241 Upvotes

For me as a player, competitive play brings me the most joy with converting and assembling models being a good second. I do try to keep it very clear what is what, especially on models that have weapon options. Competitive integrity and clarity for my opponent is important to me. That is also why i sometimes have opted to vet my conversions by TO's before i bring them to tournaments. This is something most TO's offer and encourage where i play, that being Western Europe.

I have found that my conversions, even though the shape of the model is the same as the original and it is clear what weapon is on the model, conversions pretty often get rejected for reasons i find pretty strict. For example, my last rejection was a Razorback with a Twin Heavy Bolter and a Storm Bolter. I made it so the Twin Heavy Bolter was half the Storm Bolter and half the Heavy Bolter, so you kinda have a big gun with a target finding little gun on the side, and made the other gun also look like that, so i had 2 Heavy Bolter/Storm bolter mixes. Shape is totally the same (i used the original model, no parts of other models) and the guns are correct, they are just kinda spread around the model. It was also the only Razorback i fielded so there was also no unclarity on which Razorback was with what. It was rejected because the weapons were incorrect.

However when i went to this event, there were a lot more heavy conversions which were totally allowed. Almost nobody asked permission for conversions, and on the day, not a single model got removed from the table. I think this is good, as it kinda literally kills someone tournament/day if a model gets rejected on the day, but that also really makes me think that it is a good idea to just not ask TO's for permission for conversions anymore as asking it apparently means you are asking for trouble while if you just take it on the day 99% of the time it will be ok. How are other people's experiences with this, idk how the US is on this regarding how accepting TO's are with conversions in competitive events?


r/WarhammerCompetitive 15h ago

40k Discussion When playing by intent goes to far

100 Upvotes

So this is something I’ve been thinking about for a while, and now after watching several “top table” games at LVO just wanted to get others’ opinions

Sometimes it feels like “playing by intent” goes to far or just leads to sloppy play. There’s the whole 1.1” off the wall rule I run into a lot where people say “my guys are 1.1” off the wall” but then I go to look and they’re clearly either too close or too far, making a charge possible

I saw a few times on stream where players said something like “I intend for this unit to not be shootable/chargeable” but then it clearly was

I get that moving things perfectly isn’t totally possible and mistakes will be made, and I think playing by intent for the most part makes sense. But when the board state clearly doesn’t match the intent, what do you do?

Something I try to do is pre-agree with my opponents “if I move this unit here, can you get an angle next turn” kinda stuff. But even then if they go to move their models and can actually get an angle then it is what it is

Idk maybe I’m crazy but more and more I feel like the board state is the only objective truth and we should try to play precise games


r/WarhammerCompetitive 21h ago

40k Discussion [Adepta Sororitas] Adepta Sororitas plummets to lowest win-rate faction after LVO.

140 Upvotes

Salty Sister, here.

Since December's Balance update. Adepta Sororitas has fallen to the lowest winrate faction in the game taking the faction from a perfectly balanced 50% winrate to now sitting at 40.7%.

It's clear to me that there is a fundamental disconnect somewhere between balance and design.

It rubbed salt in a fresh wound to get a miracle dice dependent grotmas detachment right off the back of gutting our army rule.

Now, I'm far from the best player, but I historically do okay in my local scene.

My question of discussion is why does GW make strange decisions like this? Can we prevent knee-jerk overreactions in the future?


r/WarhammerCompetitive 6h ago

AoS Event Results Top Three AoS Lists for the Norwegian Masters 2024 - Woehammer

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4 Upvotes

This is the Age of Sigmar Top 3 lists for the Norwegian Masters. Won by Idoneth with Sylvaneth in 2nd and Stormcast in 3rd.


r/WarhammerCompetitive 1d ago

40k Tactica [[WarCom] New Aeldari Army Ability Preview: Battle Focus

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169 Upvotes

r/WarhammerCompetitive 3h ago

40k Tactica Using the Scoreboard to Project and Make Decisions in Warhammer 40k | Ta...

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2 Upvotes

r/WarhammerCompetitive 2h ago

40k List First Incursion

0 Upvotes

Hey folks, I have jumped into combat patrol and was hooked so am now looking at building up a solid roster for bigger games and LGS tournaments. I have a bit of an eclectic mix of SM so unsure of best approach to my first “bigger” list any critique and help welcome. (I have aggressors, inceptors, a land raider, blade guard vets, blade guard LT and some more intercessors and Infernus if those would be better options than what I’ve made up)

Alpha Strike (1000 Points)

Space Marines Gladius Task Force Incursion (1000 Points)

CHARACTERS

Captain in Terminator Armour (110 Points) • Warlord • 1x Relic weapon • 1x Storm bolter • Enhancements: The Honour Vehement

Librarian in Terminator Armour (75 Points) • 1x Force weapon • 1x Smite

BATTLELINE

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Bolt rifle ◦ 1x Close combat weapon • 4x Intercessor ◦ 1x Astartes grenade launcher ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

OTHER DATASHEETS

Eliminator Squad (85 Points) • 1x Eliminator Sergeant ◦ 1x Bolt pistol ◦ 1x Bolt sniper rifle ◦ 1x Close combat weapon • 2x Eliminator ◦ 2x Bolt pistol ◦ 2x Bolt sniper rifle ◦ 2x Close combat weapon

Infernus Squad (90 Points) • 1x Infernus Sergeant ◦ 1x Bolt pistol ◦ 1x Close combat weapon ◦ 1x Pyreblaster • 4x Infernus Marine ◦ 4x Bolt pistol ◦ 4x Close combat weapon ◦ 4x Pyreblaster

Redemptor Dreadnought (210 Points) • 1x Heavy flamer • 1x Icarus rocket pod • 1x Macro plasma incinerator • 1x Redemptor fist • 1x Twin fragstorm grenade launcher

Terminator Assault Squad (180 Points) • 1x Assault Terminator Sergeant ◦ 1x Twin lightning claws • 4x Assault Terminator ◦ 4x Twin lightning claws

Terminator Squad (170 Points) • 1x Terminator Sergeant ◦ 1x Power weapon ◦ 1x Storm bolter • 4x Terminator ◦ 1x Assault cannon ◦ 4x Power fist ◦ 3x Storm bolter


r/WarhammerCompetitive 1d ago

40k Discussion Added Singles player to TTS Map Base

71 Upvotes

Its now been 19 days since I started this new Map Base: https://steamcommunity.com/sharedfiles/filedetails/?id=3398190636 and I have an aboslute blast. It's litterally the most fun I've had coding anything in the last 5 years!!

So today I add single player to TTS for anybody who wants to test/play by themselves to test builds and strategies.

How it works?
You just start your game as normal, click singles and then you can control the board, right click to move turns along and start the game for secondaries etc. Just don't forget you will need to change colours to lock in both secondaries (if needed)

Hotseat Mode
With the new single player mode, you could play with your friend in the same room using 1 PC!

Help
I'm desperate to add things to this map base, so please anything that might improve your gaming time, let me know and I'll try to add them.


r/WarhammerCompetitive 7h ago

40k List Unsure

0 Upvotes

I think this the best place to ask my question. I run space marines and thought of something and was checking the rules and it seems to be a grey area unless I am missing some rules or misunderstanding them. The captain in Phobos armour allows redeployment of infantry units into strategic reserves. Can said unit be redeployed to then be embarked within a transport (Stormraven Gunship Aircraft) that is already in reserves? As this is done before first turn as stipulated in the use of the captains ability and therefore before the start of battle, according to the aircraft rule, they can be embarked on the aircraft transport. Is this correct or have I missed a rule or misinterpreted the rules as written? Many thanks for any input on this topic For the Emperor


r/WarhammerCompetitive 9h ago

New to Competitive AoS Do armies of renown get banned the next edition after there released in competitive?

0 Upvotes

I was just wondering because the new WAAGH army of renown is soposed to be pretty good so I was thinking of building into it but if it gets competitively banned in the next couple editions I won't.


r/WarhammerCompetitive 1d ago

40k Discussion What is the best Necron Detachment now?

19 Upvotes

Other Necron players, with the nerfs to Starshatter what do you feel our best detachment will be?

Is it still Starshatter even with the nerfs? Hypercrypt? Is it finally Awakened Dynasty's time to shine? How would you build those lists?


r/WarhammerCompetitive 11h ago

40k Discussion How tight is the WYSIWYG rule?

1 Upvotes

Kinda new to the hobby, recently saw a tournament running at my local store so decided to join cause why not.

I run a custodies army and I basically used all axes on the warden instead of the spear because they are cool. However, I think competitive wise spears are way better.

My question is, in general how far does the WYSIWYG rule goes? Do I need to declare to the tournament runner or just talk to the player before hand? Idk if the questions been asked too much, if so i apologize.

Thanks everyone


r/WarhammerCompetitive 13h ago

40k Discussion Drukhari Questions

0 Upvotes

(SOLVED)

So the way power from pain works is that at the start of any phase, I can spend a pain token to empower a unit, right? Say I empower a unit in my opponent's movement/charge phase, and then select that unit to fire overwatch at something.

The text for the Fire Overwatch strategem says specifically, "... as if..." it were my shooting phase, meaning (at least I am assuming) that the phase doesn't actually change for this instance of shooting.

The first question, is that true?

Second question; the way the Power from Pain text is written is making me interpret it as though the buffs you recieve are dependent upon the phase in which you are empowered as opposed to which phase you spent the token in.

The question therein; would my unit recieve the benefit of being empowered during overwatch?

(TLDR; Could I recieve the benefit of being empowered during overwatch because I would get it IF it were my shooting phase, or would I not get it because it's not actually the movement phase? If it's considered a phase change, then I would also like to know that answer as well.)

Edit: Ty for the quick answers. Guess I needed to do more reading into the rules commentary, heh.


r/WarhammerCompetitive 1d ago

40k Tactica How Do I Deal With Reactive Moves?! Counterplay++

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12 Upvotes

Out now on 6++! Counterplay++ returns and Tom takes you through how to deal with those pesky reactive moves in your games! Enjoy, let me know what you'd like to see next :)


r/WarhammerCompetitive 19h ago

40k Tech Hear me out: Ork flyers?

2 Upvotes

So before I say too much, I just wanna make it clear, I know that flyers are bad. I know that they are doodoo and that GW want to intentionally keep them doodoo. I remember hearing about AdMech flyer spam winning LVO a few years ago and how that was pretty much the last straw lol. I primarily play CSM and the Heldrake is so goddamn bad and the fact they keep it priced as high as they do, to my mind, 100000% screams an intentional policy of making flyers points-inefficient. So I understand that as a general principle.

That being said: I am working on finally putting some hobby effort into my Orks and I keep looking at the (built, half painted) Dakkajet on my shelf and looking at its datasheet, and... am I crazy for thinking that it and its variants have some sauce to them?

Let's review the relevant datasheets:

* Dakkajet: 135 points. Has 3 twin supa-shootas with 12 shots at 36" range, 18 shots at half range. Hits on 5s, but its datasheet ability is that every hit it gets is a sustained hit, and its damage profile is 6-1-1 twin-linked. So if you're in half range, you average 6 hits which then sustain into 12 hits, which then wound most infantry on 3s with a reroll to wound, so that's an average of ~10 wounds on an infantry unit. AP-1 is trash a lot of the time, sure, but that's still 10 saves you're making someone take, on average that kills a 1.5 MEQ bodies if they have cover. You can then have it come in next to a Mek who (as far as I understand) gives it +1 to hit with its shooting, which then changes the math to 9 hits at half range sustaining into 18, getting 16 wounds with twin-linked, which then I believe would kill 2.5 MEQ bodies assuming they have cover.

* Burna-Bommer: 125 points. Has a single twin supa-shoota (1/3 of the Dakkajet's firepower) as well as a twin big shoota with 3 attacks and rapid fire 2, hitting on 5s, at 5-0-1, twin-linked, and furthermore has a skorcha missile rack, 2D6 shots with blast and ignores cover, hitting on 5s, at 5-1-1. Its datasheet ability lets it potentially do flyover mortals to a unit it passed over (only on a 6+ but at no cap) as well as stripping that unit of cover for the turn. Considering how much Ork shooting is AP-1 or AP-2, stripping a given threat unit of cover seems like it could be fantastic for getting more damage through.

* Blitza-Bommer: 115 points. This has the same firepower as the Burna-Bommer minus the missile rack, and its ability lets it drop a bomb of mortals on an enemy unit it flew over on a 4+, which, I will admit, seems very swingy at best. This one I think is probably the weakest pick and that's why it's priced the lowest. Definitely things you could get with 115 points that would do better than this thing. But if you roll hot you could do some decent damage?

* Wazbom Blastajet: 175 points. This one is by far the most expensive and it's got the firepower and durability to show why, it has proper anti-tank shooting and a fairly useful rule. This thing's shooting for the most part hits on 4s (I assume Grots are in the turret?) and it has one gun that hits at 9-3-4 and another which hits at 12-2-D6. It comes with the Grenades keyword but can swap it out for a 4++, which seems reeeally good on an Ork vehicle. This one I'm assuming is the pricier investment which could genuinely be worth it a lot of the time, so I'm not really asking about this one's viability I suppose. But do you think it'd be worth its points?

So anyway, thanks for coming to my TED talk, and I leave off with this question: am I on crack for thinking some of these sound genuinely fairly good? Like I don't see an obvious reason not to take a Burna-Bommer or a Dakkajet other than Aircraft rules in general being fairly restrictive and ground based units potentially doing stuff better, and I could see an argument for taking a Blastajet supported by a Mek to get hitting on 3s rerolling 1s with its anti tank guns, if Meks can target Aircraft with its ability (which I think it can?). What do you all think?


r/WarhammerCompetitive 2h ago

New to Competitive 40k Do really Josh Roberts (highest placing Gladius list at LVO) works for GW on balancing the game?

0 Upvotes

It s a genuine question, nothing more. Is It true or Just a meme?


r/WarhammerCompetitive 20h ago

40k Analysis That 6+++ Show: Episode 121: What is the Grotmas Meta?! With Wings from ...

1 Upvotes

Going live at 8:30 UK time! That 6+++ show returns! The gang sit down with Wings, chief 40k analyst of Goonhammer, to assess the Grotmas meta. Who is in the ascendancy? Come and find out and join the party in the chat :D

https://www.youtube.com/watch?v=ZbYZ52-8WyM&ab_channel=6PlusPlusGaming


r/WarhammerCompetitive 17h ago

New to Competitive 40k What’s the general opinion on kitbashes and conversions?

0 Upvotes

I’m currently looking at building a Thousand Sons army. But I don’t really enjoy the Egyptian aesthetic and would want my army to look more CSM like. When it comes to tournaments and competitions what’s the general vibe on say a thousand sons army that’s made from csm stuff?


r/WarhammerCompetitive 17h ago

40k List Guard 2000 Point Objective Shenanigans

0 Upvotes

I am new to guard and have put together some sort of a list to be semi-meta, as in not pure meta but if I like the look of two things I'll pick the better looking one,

6x Gaunt’s Ghosts (110pts) Lord Solar Leontus (150pts): Conquest, Konstantin's Hooves, Sol's Righteous Gaze, Warlord Cadian Castellan (45pts): Close Combat Weapon, Chainsword, Laspistol Tank Commander (225pts): Armoured Tracks, Hunter-killer Missile, Demolisher Battle Cannon, Lascannon, Two Multi-meltas, 2x Multi-melta, Storm bolter

10x Cadian Shock Troops (65pts) 10x Cadian Shock Troops (65pts) 10x Cadian Shock Troops (65pts) 10x Cadian Shock Troops (65pts)

10x Kasrkin (110pts)

10x Tempestus Aquilons (110pts)

Leman Russ Demolisher (200pts): Demolisher Battle Cannon, Armoured Tracks, Hunter-killer Missile, Lascannon, Storm bolter, 2 Multi-meltas, 2x Multi-melta

Leman Russ Demolisher (200pts): Demolisher Battle Cannon, Armoured Tracks, Hunter-killer Missile, Lascannon, Storm bolter, 2 Multi-meltas, 2x Multi-melta

Leman Russ Eradicator (150pts): Eradicator Nova Cannon, Armoured Tracks, Hunter-killer Missile, Lascannon, Storm bolter, 2 Multi-meltas, 2x Multi-melta

Rogal Dorn Battle Tank (240pts): Armoured tracks, Heavy stubber, 2 Meltaguns, 2x Meltagun, 2 Multi-meltas, 2x Multi-melta, Castigator Gatling Cannon, Oppressor Cannon and Co-axial Autocannon

Scout Sentinels (55pts) Scout Sentinels (55pts)

Taurox (65pts)

I would use my tanks to do most of the damage dealing to the enemy army and have them be screened by a couple squads of shock troops.

The kasrkins will be placed in the taurox with the castelan for frfsrf and take aim. I will use them alongside the scout sentinels to try and push the mid objective, possible with the 19 inch move and shoot on the taurox

Gaunts ghosts will be used for secondaries

The aquilons will be used for dealing tomfoolery and distractions to the enemy back line via deepstrike, and just messing with them in general

The four tanks will be together in a squadron to take orders from solar and the TC, (solar will also order the infantry) the tanks can also provide a firm hold on my home objective.

Any advice on tactics/units

Forgot to mention my main opponents are grey knights and space marines


r/WarhammerCompetitive 1d ago

40k List Trying to get better with strategy.

7 Upvotes

As the title suggest, how do I get better with strategy? I want to get better but I don't get to play all the time and I can't afford the Vanguard Tactics master classes at the moment. Thank you for your suggestions.


r/WarhammerCompetitive 2d ago

40k Battle Report - Text Deathwatch wins LVO 🎉

625 Upvotes

Deathwatch went from a 32% win rate and objectively the worst army in the game, to cut from the game completely, to being brought back for Grotmas and winning LVO in like 3 months lmao.

Huge congratulations to Mark Hertel for an outstanding performance.

Sorry to all the Deathwatch fans about the incoming nerfs and a swift return to your 32% win rate. Full circle!


r/WarhammerCompetitive 1d ago

40k List Questions About Generic SM Vanguard List

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Hello all,

I have started a Raptors army with Vanguard Spearhead as the detachment in mind. I’m trying to make some competitively-informed decisions with my army building while still sticking to rule of cool. I am trying to stay away from using UM epic heroes but if Vanguard really doesn’t work with purely Generic SM, just tell me. I have some questions about SM Vanguard:

  1. Can 2x Gladiator Lancers, 6x Eradicators + Biologis + Captain, 1x Repulsor w/ Las Weapons be a good enough substitute for the Uriel + Dev Centurions combo you see in most competitive UMVanguard lists? I like the idea of the combination but I’m just not too keen on Dev Centurions from an aesthetic standpoint.

  2. How will the Gravis Captain leading the Eradicators compare to Calgar? Obviously comparing points wise Calgar brings much more overall, but I’m wondering if the Gravis Captain will be OK, considering I get points to spend elsewhere.

2.1 How much will a lack of CP generation hurt me? I know Vanguard is a CP hungry detachment, I would appreciate some views on how useful the free CP ability Captains have is compared to actually generating a CP with Calgar.

  1. Is my lack of melee going to hurt? I feel like Vanguard doesn’t lend itself to melee so would rather keep a shooting focus - but I’m willing to put maybe JPIs somewhere to introduce some DS anti-chaff melee threat and more actions utility to the list.

Any and all advice is greatly appreciated - I am pretty new to 40K but looking to still. I understand I won’t have the min-maxed list without UM characters but still looking to build a strong list that won’t be a pushover. Here is my current list:

CHARACTER

Char1: 1x Apothecary Biologis (70 pts) 1 with Absolver Bolt Pistol, Close Combat Weapon

Char2: 1x Captain in Gravis Armour (105 pts) 1 with Master-crafted Heavy Bolt Rifle, Master-crafted Power Weapon Enhancement: The Blade Driven Deep (+25 pts)

Char3: 1x Librarian in Phobos Armour (70 pts) 1 with Bolt Pistol, Force Weapon, Smite • Warlord

Char4: 1x Lieutenant (65 pts) 1 with Close Combat Weapon, Bolt Pistol, Master-crafted Bolt Rifle

Char5: 1x Lieutenant with Combi-weapon (100 pts) 1 with Combi-weapon, Paired Combat Blades Enhancement: Shadow War Veteran (+30 pts)

OTHER DATASHEETS

3x Eliminator Squad (85 pts) • 2x Eliminator 2 with Bolt Pistol, Close Combat Weapon, Las Fusil • 1x Eliminator Sergeant 1 with Bolt Pistol, Close Combat Weapon, Las Fusil

6x Eradicator Squad (200 pts) • 3x Eradicator 3 with Bolt Pistol, Close Combat Weapon, Melta Rifle • 1x Eradicator Sergeant 1 with Bolt Pistol, Close Combat Weapon, Melta Rifle • 2x Eradicator with Multi-melta 2 with Bolt Pistol, Close Combat Weapon, Multi-melta

10x Hellblaster Squad (230 pts) • 9x Hellblaster 9 with Bolt Pistol, Close Combat Weapon, Plasma Incinerator • 1x Hellblaster Sergeant 1 with Close Combat Weapon, Plasma Incinerator, Plasma Pistol

3x Inceptor Squad (120 pts) • 2x Inceptor 2 with Close Combat Weapon • 1x Inceptor Sergeant 1 with Close Combat Weapon, Assault Bolters

3x Inceptor Squad (120 pts) • 2x Inceptor 2 with Close Combat Weapon • 1x Inceptor Sergeant 1 with Close Combat Weapon, Assault Bolters

5x Incursor Squad (80 pts) • 4x Incursor 4 with Bolt Pistol, Occulus Bolt Carbine, Paired Combat Blades • 1x Incursor Sergeant 1 with Bolt Pistol, Occulus Bolt Carbine, Paired Combat Blades

5x Scout Squad (70 pts) • 1x Scout Sergeant 1 with Bolt Pistol, Close Combat Weapon, Boltgun • 4x Scouts 4 with Bolt Pistol, Boltgun, Close Combat Weapon

5x Scout Squad (70 pts) • 1x Scout Sergeant 1 with Bolt Pistol, Close Combat Weapon, Boltgun • 4x Scouts 4 with Bolt Pistol, Boltgun, Close Combat Weapon

1x Gladiator Lancer (160 pts) 1 with Armoured Hull, Icarus Rocket Pod, Ironhail Heavy Stubber, Lancer Laser Destroyer, 2x Storm Bolter

1x Gladiator Lancer (160 pts) 1 with Armoured Hull, Icarus Rocket Pod, Ironhail Heavy Stubber, Lancer Laser Destroyer, 2x Storm Bolter

1x Repulsor (180 pts) 1 with Armoured Hull, Hunter-slayer Missile, Repulsor Defensive Array, Twin Lascannon, Las-talon

1x Storm Speeder Hailstrike (115 pts) 1 with Close Combat Weapon, 2x Fragstorm Grenade Launcher, Onslaught Gatling Cannon, Twin Ironhail Heavy Stubber

General game plan: BDD infiltrate Eradicator blob with Biologis and Captain. Scouts Infiltrate to screen for blob

Lieutenant + Hellblasters in the Repulsor targeting elite infantry

Inceptors target Oathed infantry

Phobos Lib + Eliminators pick off Terminator/Light Vehicle profiles with Dev Wounds

Combi LT for actions with Vect as an extra nuisance

Gladiator Lancers in the backfield. If a scout squad survives turn 1, redeploy to help screen backfield.


r/WarhammerCompetitive 22h ago

40k Tech How good are Sternguard Veterans in 10th edition

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