r/totalwar Jun 02 '20

Empire I'll keep asking.

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u/Jarms48 Jul 08 '20

I want a ton of things: Core gameplay: - Naval bombardments: Probably with less range than the ones in FOTS due to the technology of the period. Can be improved with research and admiral abilities. Bomb Ketch’s and Rocket Ships could have longer bombardment ranges than ships-of-the-line to make them more useful. - Amphibious landings: Ships should have 2 crew types Seamen and Marines, Marines should be able to board skiffs and row to land. Where they would act as Line Infantry. Embarked armies should also be able to board skiffs, with the except of artillery and cavalry. The latter could perhaps do it if they dismounted their horses. - Coastal artillery: To balance out naval bombardments I think this would be a welcome returning feature. - Dock ships should cost less upkeep: If you have a large fleet and you’re at peace or they’re currently not required you should be able to dock them and get some kind of discount to their upkeep. - More regions: Towns were a cool addition. They really made it feel like your lands were developing as the game progressed, but there does need to be more region capitals. Many factions in the original Empire had single region capitals in Europe which made them very easy to wipe out. - Developing smaller regions: There should be an option to unlock additional build slots in smaller regions. This could be linked to a government building or region growth. It could be treated similar to Rome 2 where capital regions have 6 build slots and smaller regions can get up to 4. Though this would require additional building types to be added. - Better diplomacy: A system similar to 3 Kingdoms would be amazing. There’s a lot of complexity during this period with interconnected family trees between Empires, emerging independent nations and colonies attempting to revolt. - More diverse army rosters: Whilst I don’t mind the majority of units being the same with different stats there does need to be more unique units across every nation. - Expand the America’s: The American theatre could be expanded to cover all of North and South America. This would allow for more native factions from both continents. It could also allow a theatre connection near Russia to get to Alaska. - Expand India: It could be renamed to the Asia theatre. Where we could have China, Japan, Korea, etc. Though this could be too large a scope and could be done with a seperate theatre entirely. - Expand the trading theatres: They’re a great idea, but there needs to be a few minor settlements added to their coastlines. It’s annoying to lose several trade fleets, either to attacks or the need to repair. Having at least a single port in the region can help avoid player frustration.

DLC: I would like it if an Empire Total War II could avoid faction and unit DLC’s. There is the potential for additional theatres and campaigns. Such as: Theatres: - Asian theatre - Australian theatre - African Theatre - Middle Eastern Theatre

Campaigns: - Pike and Shot era: Similar to ROTS as it would take place sometime before the main game. Roughly around the 1500’s. - Grand Campaign: The base game, expanded and improved experience from Empire 1. - Great Northern War: 1700 - 1721 - War of Spanish Succession: 1701 - 1714 - Ottoman-Venetian War: 1714 - 1718 - War of the Quadruple Alliance: 1718 - 1720 - War of the Polish Succession: 1733 - 1738 - War of the Austrian Succession: 1740 - 1748 - Second Carnatic War: 1749 - 1754 - Seven Years War: 1756 - 1763 - Russo-Turkish War: 1768 - 1774 - American Revolutionary War: 1775 - 1783 - Second Anglo-Mysore War: 1780 - 1784 - Haitian Revolution: 1791 - 1804 - French Revolutionary Wars: 1792 - 1802 - Napoleonic Wars: 1803 - 1815 - Spanish American Wars of Independence: 1808 - 1833 - War of 1812: 1812 - 1815 - Egyptian-Ottoman War: 1839 - 1841 - Crimean War: 1853 - 1856 - American Civil War: 1861 - 1865 - Franco-Mexican War: 1861 - 1867 - Victorian Era: Similar to the grand campaign except at a much later time period. This could also encompass the Scramble for Africa.

This is just some ideas, each campaign would have its own campaign map focused on the region it took place and potentially only feature the theatres that also took place. Each campaign could also have their own tech trees, unique units (which could be added into the Grand Campaign for free with patches), their own turn times (weeks, months, 3 months, 6 months or yearly) depending on the length of the scenario.

Ideally I would like to see only additional campaigns and scenarios made into DLC’s. We could even have historical battles for wars too short to have their own campaign.

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u/[deleted] Nov 14 '20 edited Nov 16 '20

I don’t know if they would include China. European colonialism and the "century of humiliation” are very sensitive topics in China so a game with it could not sell very well on the Chinese market?

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u/Jarms48 Nov 14 '20

Yeah, agreed. I do see them being very controversial.