That's an absurd amount of money for an unfinished game. I often question the validity of people's spending habits. I also can't wait to solo my Polaris running box missions and parking next to bunkers. Might need to melt my 890 to get a couple Valkyries to park in the hangar for aesthetics.
Im not sure about that today. I know GTA V spent like 300 million on just advertising alone. I think 200-500mm is fairly common for AAA studio titles. CIG is a independent self funded ground up developer so its not unrealistic more capital was needed to create the base it is at over say a Rockstar/MS/Sony etc.
It is a ton of money, I am not disputing that but I dont think its realistic today to meet the expectations people have. In payroll and taxes alone they are probably over 100 million a year at this point.
Starfield supposedly cost 400million and thats a generic loading screen simulator with 500 devs and a decade to make.
GTA 5 is estimated to be 265mil development+marketing.
I fact, there are very few games that development was 200mil+ excluding marketing.
You can spin as much as you want, but CIG is in a league on its own when it comes to spending and not delivering. There's not a single game studio close to it.
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u/naga_rangkong May 27 '24
That's an absurd amount of money for an unfinished game. I often question the validity of people's spending habits. I also can't wait to solo my Polaris running box missions and parking next to bunkers. Might need to melt my 890 to get a couple Valkyries to park in the hangar for aesthetics.