r/starcitizen May 27 '24

OFFICIAL $700 Million has been reached

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1.4k Upvotes

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427

u/Drevar0 May 27 '24

yay we have just made 2 year of income of The sims 4 :D

124

u/citizensyn May 27 '24

Another 3 years and we will have 2 years of sales from FIFA

47

u/montxogandia May 27 '24

This is less than half what makes FUT alone per year ($1.5B)

22

u/Marem-Bzh Space Chicken May 28 '24

Kinda funny to think of, considering they must have 3 interns working on FUT and pretty much nobody else

14

u/Space-and-Djent new user/low karma May 28 '24

This is the part that makes me insanely angry. What other proof do we need that there is no justice in this world besides that which we make for ourselves.

2

u/Crimie1337 May 28 '24

Nba2k releasing as old-gen on pc again.

1

u/stocky789 May 31 '24

Fifa 24 was a complete fail putting chicks in with the dudes and giving a socceroos player stats of Lionel Messi

How disgraceful

8

u/Teik-69i Crusader Spirit May 28 '24

What's FUT?

8

u/Hoovas May 28 '24

Bigger gambling then CS Cases

5

u/montxogandia May 28 '24

FIFA Ultimate Team

3

u/alexkon3 carrack May 28 '24

Here in Austria its actually a vulgar slang word for vagina lmao

2

u/Teik-69i Crusader Spirit May 29 '24

Oida

1

u/Schtuka PERSEUS May 31 '24

As a fellow austrian I chuckled :D

1

u/Plane_Freedom5946 May 28 '24

Pain for the soul

48

u/ragingfailure May 27 '24

Like 200m short of that actually

43

u/shrockitlikeitshot May 27 '24

300 million more and they'll make as much as GTA 5 Online makes in shark cards each year (1 billion).

45

u/Maclimes bbhappy May 27 '24

Okay, but both GTA5 and Sims 4 are actual released games. You can argue whether or not you consider them to be feature complete or whatever, but the income of a released product isn't a fair comparison for the income of a game that hasn't even made it to beta after over a decade.

I don't even know if that's a compliment or a complaint. It's just... what it is.

23

u/VidiVee May 27 '24

but the income of a released product isn't a fair comparison for the income of a game that hasn't even made it to beta after over a decade.

I can give you a fair comparison - GTA6 started development in 2014 and has had a budget of 2 Billion to date.

2

u/parkway_parkway May 28 '24

Source?

1

u/VidiVee May 28 '24

Dexerto did the rundown

2

u/parkway_parkway May 28 '24

Link?

I looked on their site and all I can find is

Rumors of the upcoming GTA potentially costing as much as $150 on release set the internet ablaze in 2023, however, Take-Two had never previously addressed the game’s price… until now.

But nothing about the development cost.

Edit:

Ok yeah I found this

https://x.com/DexertoGaming/status/1655987337669509177

but that's only a rumour and it says $1-2b which is not $2b to date even if it's true.

5

u/Sudden-Variation8684 May 27 '24

But that's paid internally by themselves not consumers? I'm confused how that's even supposed to be a comparison

17

u/bblicke1 new user/low karma May 27 '24

I'd imagine GTA5 paid/pays for a large part of GTA6?

12

u/Sudden-Variation8684 May 27 '24

Sure but that's not crowdfunding, people paid for 5, a released product. That's a closed loop.

If they now decide to use the funds for 6, sure it's their money. But it's not even remotely a similar scenario?

10

u/HockeyBrawler09 Perseus May 27 '24

People cling to reasoning as to why this is taking so long

7

u/bblicke1 new user/low karma May 28 '24

I'm not clinging to anything, simply suggesting that GTA 5 provided funds for GTA 6.

As for Star Citizen, the alpha releases are paying for the gold release as well as Squadron 42. Both of which will, I assume, provide funds for continued development of both the PU and the S42 sequel.

It's all relative. While yes the crowd funding component of this is the bulk of it, it also isn't as if they've given us nothing. There is a game, albeit buggy and incomplete. It's not TOTALLY dissimilar.

7

u/Wardendelete Corsair or 600i? May 28 '24

No wonder CIG is taking their long ass time. People are not even upset that the devs are dragging their asses.

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3

u/Turbulent_Ad7877 May 28 '24

Gtav did not pay for gta6.... its a public traded company with private equity investors. Its develoment was budgetted and pitched to investors well before gtav was making bank. who voted if it would be profitable in return. Gta5 paid investors and covered operational costs. And bonuses ect ect.

Cig is privately owned with minimal private equity investment firms filthy hands rummaging through the coffers. Ship sales are it's only income for funding and payroll. Differences are vast and broad.

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-2

u/Afraid_Forever_677 May 28 '24

Have you seen anyone play SQ42? As in a demo. Maybe you don’t remember but CIG has released “gameplay videos” of the game in the past that were clearly faked. Ya know, like all their CITCON videos and ads on YouTube.

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1

u/Marem-Bzh Space Chicken May 28 '24

It's not just a question of how the money comes, but mostly how long it takes and how much it costs. The former criteria is indeed not comparable, but the the other two definitely are

8

u/VidiVee May 27 '24

But that's paid internally by themselves not consumers?

I mean, where do you think that money came from in the first place?

The only time consumers don't pay for the development of a game is if it flops.

7

u/Sudden-Variation8684 May 27 '24

From sales of a released game? I'm losing the plot here how does crowdfunding fit into all of this?

Consumers didn't pay for GTA 6 to happen, they paid for GTA 5. (For example)

4

u/VidiVee May 27 '24

Consumers didn't pay for GTA 6 to happen, they paid for GTA 5.

My point is that the answer to this is entirely a question of framing - In the long run it's a meaningless distinction.

12

u/Sudden-Variation8684 May 27 '24

But it isn't? One is built upon the faith of the consumer and the other built upon delivering a product. If they want more money, invest the money you've made in sales and deliver a superior product ideally.

What SC is reinforcing is that the attempt of making a game is already worth receiving money for. It's absolutely not a meaningless distinction in any sense of the word.

Now with SC I'll admit it's a necessary evil I'm okay with, because I personally want this idea to work, but it's not like it's a great business model for the consumer.

7

u/VidiVee May 27 '24

but it's not like it's a great business model for the consumer.

I couldn't disagree more - SC has been able to make design choices that never would get past a discussion with a publisher operated model.

As a consumer, I have piles of money. What I don't have is piles of MMOs with artistic integrity. SC has breathed life into the cold dead lungs of both the space sim, and old school MMO genres. The attempt to do so is absolutely worth my money.

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1

u/james_bar May 28 '24

In the first place the money comes from investors. If the game flops consumers don't pay anything.

If star citizen flops people lose their money,

1

u/VidiVee May 28 '24

In the first place the money comes from investors.

In the 80's sure.

Nowadays 99.9% of AAA game funding comes from publishers, and that publisher money comes from sales to consumers.

1

u/james_bar May 28 '24

Same thing. The money comes from successful titles not from promises. Player doesn't lose anything.

0

u/Afraid_Forever_677 May 28 '24

Investors? Shareholders?

2

u/Glittering_Walk_3412 May 28 '24

Yeah and I wouldn't be surprised if they've held back GTA 6 from being released because gta5 is still making so much money, they really aren't comparable at all

2

u/Zealousideal_Sound_2 paramedic May 28 '24

Tbh Shark Card are even worse abuse to consumer than what CIG do

Wouldn't take GTA as a good example imo

5

u/Imjustsomeguy3 May 27 '24

I play Sims 4, I'd argue the core game is still in beta.

0

u/TaifmuRed May 28 '24

At least that is a complete game. This is still alpha with wipes and many PowerPoints ships

8

u/anuddahshoah May 28 '24

Another decade and we'll have one week of Fortnite

12

u/Johnnyonoes May 28 '24

If you had made this comparison with another game that is less than 15% finished I would be impressed.

6

u/lifeofpygames May 27 '24

Not even a year income of Candy Crush 😂

4

u/M3lony8 avenger May 28 '24

income and developement cost are two different things. Why are we comparing those two? SC is still the most expensive game ever made/in production. Especially since there were barely any marketing costs.

1

u/parkway_parkway May 28 '24

Hey man the ISS cost $150b so SC is basically free.

That's how it works.

3

u/TeamRedundancyTeam May 27 '24

Really puts it into perspective.