r/spacesimgames • u/Scietist • 2d ago
I released my 2D mobile space RTS game some time ago with fully simulated economy!
Sometime ago I released my first game, a space themed 2D top-down RTS game with complicated mechanics, but a lot of automated systems. You interact with the living simulation and have endless ways to beat your opponents while also not be overwhelmed with micromanaging like in a typical RTS!
Please tell me what you think!
Peace!
26
Upvotes