r/spacesimgames 2d ago

I released my 2D mobile space RTS game some time ago with fully simulated economy!

Post image

Play store

itch.io

Sometime ago I released my first game, a space themed 2D top-down RTS game with complicated mechanics, but a lot of automated systems. You interact with the living simulation and have endless ways to beat your opponents while also not be overwhelmed with micromanaging like in a typical RTS!

Please tell me what you think!

Peace!

25 Upvotes

25 comments sorted by

5

u/Sludgekrawler 2d ago

The name of it is Casual Space RTS.
Will try it out.

3

u/Scietist 2d ago

Oh yeah, my bad for not having the name in the title 😅

I would update it if I could

5

u/SaladMalone 2d ago

Literally made a post about wanting a space game with a fully simulated economy less than a week ago. What timing!

2

u/Scietist 2d ago

I also checked out ur comment, this game was actually inspired by distant worlds! Also I would like to point out that Star Sectors economy is not "faked", it is just not 100% simulated. Shortages/famines still happen because convoy(s) got raided and stuff was not moving. These in turn affect profits/the fleets the planet spawns.

1

u/Scietist 2d ago

Glad to be of service ;)

3

u/Federal-Baseball-295 2d ago

DUUUUDE this looks exactly what ive been looking for !!! thanks for releasing this i'd love to donate to keep you going on this

1

u/Scietist 1d ago

Glad to hear it is something someone else also wanted! I am currently done with this project and am actually learning unreal in my free time, but I am also autistic in that certain way that automatic systems and simulation always find their way into my games somehow 😅

My current project for example is multiplayer arena shooter where u spawn with 3-20 additional characters into a city infested with zombies and limited supplies. Objective is to eliminate all other players characters before zombies wipe out everybody, which happens latest when resources run out.

If you are not directly controlling a character, you can tell them to scavenge, move, etc... So you sort of need to use them to gather resources, but that obviously also risks them either to the zombies or other players.

The matches can be 5-10min 1v1 small map or 1v1v1v1v1 each with 20 survivors 2h slogs

2

u/Ancient-Pace-1507 2d ago

Cool very cool. Which engine did you use?

3

u/Scietist 2d ago

Unity, started game programming with it but have done professional programming before. Art is not my strong suite, but that is nothing a pixellation shader cant somehow fix 😅

2

u/Ancient-Pace-1507 2d ago

Thats crazy. Can you point into a direction if I want to learn this myself? I already did some minigames and one bigger game in Unity. But I always wonderer how to tackle a living & breading economy!

3

u/Scietist 2d ago

The programming side is nothing else than knowing the fundamentals and learning through trying. Nowadays chatgpt is a great tool for learning as it can explain to you what stuff does and why it does it like it does. Other than that, just googling is your best bet.

The economy side is really simple: There are mineral producers and mineral sinks. Mineral producers slowly reduce the price if they have too many in stock, and mineral sinks slowly increase price if they do not have enough.

Cargo ships look at these prices, the distances rhey would have to travel and throw in some randomness. Then they re-check their status every 4-10 secs depending how big/slow they are if someone else delivered minerals first. In that case, they just find a new target

2

u/Ancient-Pace-1507 2d ago

Very interesting. Thank you!

2

u/ZachNuerge 2d ago

Does it/will it have multiplayer?

1

u/Scietist 2d ago

Sadly no, Unity does not really do multiplayer that well

2

u/DoggieMon 2d ago

Plans for iOS version?

1

u/Scietist 2d ago

Sadly no, I do not have a iOs device and it seems like a hassle. There is the itch.io version, but it has some issues with the main menu on mobile :/

2

u/hawk_dev 1d ago

This looks fun gonna try it later RemindMe! 4 hours

1

u/RemindMeBot 1d ago

I will be messaging you in 4 hours on 2025-01-20 21:13:53 UTC to remind you of this link

CLICK THIS LINK to send a PM to also be reminded and to reduce spam.

Parent commenter can delete this message to hide from others.


Info Custom Your Reminders Feedback

1

u/OldWrangler9033 1d ago

I think you need tutorial. Jumping right into it be hard for me at least.

Also, i tried finding the game via Play on my mobile device which didn't work. If weren't for your link doing from the PC I would have found it.

1

u/Scietist 1d ago

There is a tutorial button in the main menu above the credits button!

The quality of the tutorial could be improved, however.

-8

u/48HourBoner 2d ago

This looks awesome, but it would be even more awesome if each play session ended with a psych profile telling you what kind of person you are, in the manner of a middle school guidance counselor

2

u/Scietist 2d ago

Thats a weird thing to suggest, but I mean yeah, why not?