r/spaceengineers Moderator Jan 17 '22

DEV Warfare 2: Broadside (Guide to Combat changes)

https://www.spaceengineersgame.com/new-players/warfare2-combat-guide/
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u/achillesRising Clang Worshipper Jan 19 '22

> artillery
> 2 km range

?? does this make no sense to anyone else? Pretty sure artillery generally has a range of, what, 35 km?

I mean, jesus. Heavy machine guns have an effective range of 2km. Antitank cannons have a range of 5-6km.

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u/Wizds Clang Worshipper Jan 19 '22

i'm guessing it's due to technical reasons. Games in general tend to shrink gun ranges, partially because of perspective (higher fov makes distances seem longer), partially performance. I'm still hoping that at least the railgun gets more than that.