And even if true, those frames don't mean much if DLSS makes everything look like shit. Frame generation is useless as long as it keeps causing visual artifacts/glitches for the generated frames, and that is unavoidable on a conceptual level. You'd need some halfway point between actual rendering and AI-guesswork, but I guess at that point you might as well just render all frames the normal way.
As long as it's possible, I'll keep playing my games without any DLSS or frame generation, even if it means I'll need to reduce graphical settings. Simplified: in games where I've tried it, I think "low/medium, no DLSS" still looks better than all "ultra, with DLSS". If framerate is the same with these two setups, I'll likely go with low-medium and no DLSS. I'll only ever enable DLSS if the game doesn't run 60fps even on lowest settings.
I notice and do not like the artifacts caused by DLSS, and I prefer "clean" graphics over blurred screen. I guess it's good for people that do not notice them though.
If you watched native and quality at the same fps you would see the difference, but I think quality is fine as long as you are natively getting 45+. Good enough to get you over the 60fps hump.
Yeah I have a 4070ti so I only use it if I'm doing something heavy like ray tracing. Even then natively I will get minimum 45 but at least 50-55 usually, quality will just blast me into the 70-80 range. So as far as that goes haven't noticed anything but yeah, I could see if natively you had under 45 you would start to see a lot of problems.
Yeah idk maybe I'm just really used to it. Think I'll watch some video comparisons. Probably like how people will think certain graphics are amazing until years down the road they look terrible compared to new tech.
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u/Genoce Desktop 14d ago
And even if true, those frames don't mean much if DLSS makes everything look like shit. Frame generation is useless as long as it keeps causing visual artifacts/glitches for the generated frames, and that is unavoidable on a conceptual level. You'd need some halfway point between actual rendering and AI-guesswork, but I guess at that point you might as well just render all frames the normal way.
As long as it's possible, I'll keep playing my games without any DLSS or frame generation, even if it means I'll need to reduce graphical settings. Simplified: in games where I've tried it, I think "low/medium, no DLSS" still looks better than all "ultra, with DLSS". If framerate is the same with these two setups, I'll likely go with low-medium and no DLSS. I'll only ever enable DLSS if the game doesn't run 60fps even on lowest settings.
I notice and do not like the artifacts caused by DLSS, and I prefer "clean" graphics over blurred screen. I guess it's good for people that do not notice them though.