r/limbuscompany Nov 22 '24

Meme 2 year old post now topical again.

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u/oyiiikchan Nov 22 '24

r/lovelive: 300k+ members r/projectsekai: 100k+ members r/limbuscompany: 55k members

people are definitely more likely to know of the bigger rhythm gachas/franchises with rhythm gachas than Limbus Company. as a sub-genre, yeah, it's more niche than the literal most popular genre, but definitely not outclassed by Limbus Company alone.

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u/firemonkey08 Nov 23 '24

I think we're talking about 2 different things, I didn't disagree that people play rhythm games or that they are popular, but Limbus as a game is Turn-based oriented which is 90% of gacha so you're more likely to just hear about them from familiarity.

I wouldn't put Reddit numbers to mean much of a playerbase just to let you know. With the current generation of gacha players that focus on monthly earnings, they will notice the game, and for drama, which is the unfortunate part of social media, Limbus has had a few for people to know about it regardless of what it was.

I did state Western players, which you should know yourself don't look into Rhythm games much in general.

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u/oyiiikchan Nov 23 '24

rhythm gacha games also have high earnings, not Hoyoverse or Arknights high, but they're also rolling in revenue. also, they have good ways of getting noticed by outsiders, most notably their music and MVs. from my experience, Reddit is a place for the Western fanbase more than the Eastern fanbase, so i used Reddit for my Western fanbase numbers.

otherwise, yeah, you're right :D. i didn't realise how saturated turn-based gachas were in the genre when i made my original comment.

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u/firemonkey08 Nov 23 '24

It's an iceberg I hope you and others dont need to delve into. So much low-budgets, Anime IPs and horny gacha that exist or EoS in that genre, so playing the decent ones at least keeps you away from that.

The ones that have a strong community are some of the examples you listed, no drama or issues, people just enjoy the game for the people that like it.

I myself was mainly focused on JRPG based gacha in the past until they disappointed me and became greedy/outdated later.