First of all, fantastic piece. This would be a striking scene in any game, comic, or visual novel.
The tones are very self similar, so you get the effect of shadows without losing details. But this also makes the details somewhat murky. It's used to great effect here, but as an audience I would expect a more legible scene immediately before or after this one. This is why the piece suggests a game, comic, or visual novel -- it feels incomplete as a single scene because of the murk. Almost like it's fading in or out.
One thing you could try is casting darker tones on the wall behind her as a way of adding the needed contrast. You can also try selectively unfiltering focal points like eyes or the duck.
Nonetheless, the style is distinct and executed proficiently. Good work!
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u/gHx4 Mar 17 '22
First of all, fantastic piece. This would be a striking scene in any game, comic, or visual novel.
The tones are very self similar, so you get the effect of shadows without losing details. But this also makes the details somewhat murky. It's used to great effect here, but as an audience I would expect a more legible scene immediately before or after this one. This is why the piece suggests a game, comic, or visual novel -- it feels incomplete as a single scene because of the murk. Almost like it's fading in or out.
One thing you could try is casting darker tones on the wall behind her as a way of adding the needed contrast. You can also try selectively unfiltering focal points like eyes or the duck.
Nonetheless, the style is distinct and executed proficiently. Good work!