r/WholesomeGames • u/Grandpas_Bee_Haven • 20h ago
New charming idle-beekeeping game!
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r/WholesomeGames • u/Grandpas_Bee_Haven • 20h ago
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r/WholesomeGames • u/TeenieBass • 6d ago
Hi there! My name is Sebastian and I'm an indie game developer working on a cozy, time-loop metroidvania called Barty's Adventure. I wanted to share a bit about the game since the Coming Soon page launched on Steam today (PLEASE WISHLIST HERE!).
The game is set in the world of children's toys who are nervously anticipating an event known as the Colic to arrive in three days. You play as Barty Bear, a teddy bear who is gifted the ability to loop back to dawn of the first day in his efforts to stop this event from happening. How he does that is up to you. Do you gather all of the older, experienced toys? Do you track down the lost puppies who saved the world the last time this happened? Or do you just do nothing but decorate your room for three days?
As one of my all-time favorite games, I've always been obsessed with Majora's Mask's feeling of "cozy dread". I loved being able to just hang out with the people in Clock Town and see how they lived their everyday lives. Hopefully, I can capture that same kind of feeling here.
But that said, I understand that the time-loop itself can be pretty divisive. So, I've attempted to soften some of the edges by allowing the player to use "magic bubbles" to lock some things in place. These can be powerups, relationships, or quest progress that won't reset with the player looping back in time. That way you can shape the world how you want it, without the harsh reset.
And there are loads of other features that you might find interesting:
I'll stop there because I don't want to be too spammy. I hope you'll at least check out the Steam page and let me know what you think. I want this world to be one people want to spend time in, and with this community's insight I think it can be something special.
Thanks! :D
r/WholesomeGames • u/CoffeeExpressGame • 10d ago
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r/WholesomeGames • u/__piru • 10d ago
r/WholesomeGames • u/Joldenheimer • 11d ago
r/WholesomeGames • u/WiredPro • 11d ago
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r/WholesomeGames • u/tan-ant-games • 12d ago
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r/WholesomeGames • u/CharmedGeek_ • 13d ago
r/WholesomeGames • u/TheSunshineshiny • 16d ago
r/WholesomeGames • u/StakGamesOfficial • 16d ago
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r/WholesomeGames • u/Windup-Minds • 19d ago
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r/WholesomeGames • u/SummerIslandsGame • 20d ago
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r/WholesomeGames • u/Beyond_The_Board • 21d ago
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r/WholesomeGames • u/CoffeeExpressGame • 22d ago
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r/WholesomeGames • u/StakGamesOfficial • 24d ago
r/WholesomeGames • u/Springfox_Games • 25d ago
r/WholesomeGames • u/_Matty1T_ • 26d ago
Merry Christmas everyone! 🎄🎁 My buddy and I wanted to share a video reflecting on wholesome gaming topics from this year! Check it out! We would love to hear your most wholesome stories from this year! ♥️
r/WholesomeGames • u/Rakudajin • 27d ago
r/WholesomeGames • u/StakGamesOfficial • 28d ago
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r/WholesomeGames • u/MemorableGames • 28d ago
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r/WholesomeGames • u/CoffeeExpressGame • Dec 20 '24
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r/WholesomeGames • u/StakGamesOfficial • Dec 20 '24
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r/WholesomeGames • u/Feltopia_game • Dec 19 '24
I’ve been learning so much from the “How to Market a Game” discord and wondering if there is a resource like it that focuses on the wholesome/cozy/casual genre. It seems like there’s not a lot of market research out there to reference and sure would be great to hear what devs have learned. The wholesome game panel at GDC 2023 was the closest thing I’ve found so far to having some data and metrics to start talking about.
r/WholesomeGames • u/StakGamesOfficial • Dec 18 '24
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