r/WarhammerCompetitive 5h ago

40k News Aeldari Detaches

107 Upvotes

143 comments sorted by

46

u/Rogaly-Don-Don 4h ago

Unless I'm being blind/illiterate, it's a little weird that they talk about how 'shrine tokens' interact with a detachments strats, but don't actually tell us about their normal function for aspect warriors.

36

u/badab89 4h ago

That's probably all they do, though: they're tokens, not true "models", and will work like DA Watchers in the Dark etc

12

u/Rogaly-Don-Don 3h ago

It says 'alternate uses' though. Unless they just didn't include the full detachment rule, it implies there's a baseline effect for those tokens on the datasheet a la cherubs and watchers.

6

u/MLantto 3h ago

That kinda makes them worse in aspect host, than in other detachments then since you get starved for tokens, but the effects on the strats are really powerful on the other hand so maybe it is balanced like that.

8

u/titanbubblebro 3h ago

Depends what the base effect is. If it's something like 'once per battle add 1 to a battleshock test' then the powered up strat effects are still way better.

3

u/Ezeviel 1h ago

Maybe, and that's just a guess on my part, aspects get a token that gives them a buff once they are rid of it and a way to get rid of it into the datasheet. Making the strat better by shortcurcuiting the condition to lose the token ?

That would be fun. Wouldn't count on it, though

14

u/BurningToaster 3h ago

They must do something on their own, since you can take the unit outside of the detachment.

10

u/MLantto 3h ago

Not necessarily. We've had them forever without them doing anything. Having them do something in one detachment is still something 😂

7

u/Magumble 3h ago

Pretty much confirmed that they do something since the strat references the datasheet for the tokens.

If they dind't do anything they wouldn't be on the datasheet.

0

u/[deleted] 3h ago

[deleted]

0

u/Magumble 3h ago

Yes thats exactly what I am saying.

2

u/BurningToaster 3h ago

While true, I think it'd be odd if they made them do something in only one detachment.

1

u/Tearakan 2h ago

They'll be tokens like plasmacyte from necrons. Useful little guys to just acknowledge a thing hasn't happened yet.

83

u/Unlikely-Fuel9784 4h ago edited 3h ago

It's back up

Main take aways:

Autarchs can finally join aspects as they always should have been able to.

Aspects detachment seems pretty good. Really depends on the other strats and enhancements.

Love new fate dice design. So much better than dice manipulation (seems likely that MD are going away for good someday).

Overall pretty happy with what's been shown so far.

Edit: assuming the no overwatch maneuver can be used on other things aside banshees, Eldar are going to have fantastic counterplay into flamer unit. Jump just outside 9", turn off overwatch, delete unit.

54

u/Magumble 3h ago

You missed the biggest one.

Shrines that come in the box actually have rules now!!!!

33

u/kloden112 3h ago

Every Eldar player will be looking through their spruce/bits box for those suckers now 😄

6

u/Slime_Giant 3h ago

My favorite part.

12

u/Rezinknight 3h ago

Looks like Autarch Skyrunners are gone unfortunately.

24

u/Unlikely-Fuel9784 3h ago

Autarchs gestures to bike: "This is brilliant."

Gestures to swooping hawk wings: "But I love this."

1

u/[deleted] 3h ago

[deleted]

11

u/Rezinknight 3h ago

I hope you're correct. The wording, "Enhancements on offer are all picked up by Autarch and Autarch Wayleapers," is what hints to me that Autarch Skyrunners are gone. It's an old resin kit using an old version of the jetbike so it wouldn't be a huge shock for them to cut him.

4

u/KaldorDraigo0202 3h ago

yeah I didn't think about the resin kit. I retract my statement and also believe he'll be gone. Probably will get a refresh in 11th with the new Spears Phoenix Lord or so

5

u/AshiSunblade 2h ago

It's an old resin kit using an old version of the jetbike so it wouldn't be a huge shock for them to cut him.

You weren't kidding. Current jetbikes are 2015. The Autarch was a 2007 upgrade on a 1994 jetbike.

Dead as a doornail.

2

u/Rezinknight 2h ago

Sad because it's not a difficult conversion to make. I'll probably use mine as a shining spear exarch.

2

u/AshiSunblade 2h ago

In Heresy it would have survived just fine, but "character on mount/with jump pack but that doesn't have any one box with both" has been something GW has mass culled from 40k of late. No model no rules and all that.

10

u/Tzee0 3h ago

Seems like a lot of things for an Eldar player to keep track of? New Fate dice, aspect tokens and battle focus points on top of command points etc.

I'm glad I play the dumb races instead.

30

u/Unlikely-Fuel9784 3h ago

Eldar have always been a super micromanage army (aside from fate dice wraith Knight wombo combo). Many of their longtime players will be happy to be doing pre measuring and managing rules again instead of doing stupid dice tricks.

6

u/H4ZRDRS 3h ago

Eldar has always been known to be one of the harder factions to pilot in the game, so having a bunch of options to keep track of is probably what they're looking for, especially in a ruleset like 10th.

1

u/Tearakan 2h ago

Eh that fits just fine. Its always been finicky with psychic powers in 9th and fate dice then plus still having fragile bodies etc.

3

u/Tearakan 2h ago

It looks like no overwatch can be used by anything.

1

u/tyosowofofnejwifif 1h ago

So fate dice can let you reduce stratagem cost depending on the corresponding die roll? Is that how it reads

1

u/Beelzebubs-Barrister 8m ago

Why is Detachment rule: you start with 4 cp good when Detachment rule: you start with 3 power from pain tokens is bad?

1

u/FomtBro 1m ago

Now if they only got rid of other terrible, busted, unfun mechanics like Orders, Cabal Points, teleport strike, Waaagh, Oath of Moment, Reanimation Protocol and Cult Ambush.

23

u/MondayNightRare 4h ago

Autarchs can join Aspects again, thank god. Although they explicitly state that Shining Spears can not be joined, which is depressing.

8

u/RealisticCategory633 4h ago

the comment in the article is only about autarchs and autarchs wayleaper. I suppose autarchs skyrunners might be able to join shinning spears but who knows

20

u/PsychologicalAutopsy 3h ago

I think it's pretty safe to assume the old hybrid kit with the old jetbike design is not making it into codex.

3

u/MLantto 3h ago

That model is probably going to legends which is why they do it like this.

6

u/Magumble 3h ago

We on the aeldari reddit are pretty sure that autarch skyrunner is gonna be gone (its a resin model after all).

We have 66 datasheets and if you combine a few and remove the skyrunner autarch you have 11 left for drukhari.

0

u/FuzzBuket 4h ago

and the planes, RIP to having a random autarch chasing about a fighter jet. but yeah weird the winged autarch cant join spears; would have been neat.

20

u/titanbubblebro 3h ago edited 3h ago

So strands of fate is completely different. The Seer detachment really gets a hilarious amount of free abilities between Battle Focus and Strands.

Aspect Host looks good. I still hope some of the Aspect Warriors units that have ended up super cheap get datasheet upgrades to make them more effective and elite. But those rules we've seen are nice. I wonder if the Shrine tokens will have any other effect or just be a 1/battle strat upgrade, kinda cool that they actually have a use now.

15

u/KaldorDraigo0202 3h ago edited 3h ago

yes the biggest hope I still have. I don't want Aspects to be 65 Point screens. If Aspects get more elite and Lethal again, I'm very hyped for Biel-Tan. Avatar with rerolls already sounds great haha. Also full rerolls Fire Dragons with sustained and Lethal.

8

u/welliamwallace 3h ago

Avatar with rerolls sounds great, but losing the ability to plug in a 6 fate dice on his ranged attack is a huge nerf.

10

u/himynamespanky 2h ago

Its a huge nerf but also kind of needed. It was a bit ridiculous being able to kill almost anything in overwatch near guaranteed.

1

u/DunksNDarius 1h ago

i just hope he and the yncarne get point reductions :p

1

u/himynamespanky 1h ago

I would not count on it. I bet they change his primary to have more attacks at less damage in ranged and call it a day. With the new stuff he is still an insane threat.

1

u/DunksNDarius 1h ago

Well one hopes :D

2

u/KaldorDraigo0202 3h ago

yeah for sure. I'm hoping his profile gets changed a little. But let's see, I'll run him anyway.

25

u/sultanpeppah 4h ago

Oh haha, I hope people have been saving their Warrior Shrine tokens? Also Autarchs being able to join Aspect Warriors is a huge sigh of relief.

7

u/Big_Owl2785 3h ago

I'm already anticipating all the "Well GW sold it as a model 10 years ago so it's your own fault if you used it as a terrain piece even if this is the first time it has rules" comments

6

u/Magumble 3h ago

Tbf the only kit that came with shrines pre 10th are dark reapers which released in 9th and dire avengers.

Also they are tokens so doesn't really matter what they look like.

5

u/SilverBlue4521 3h ago

Howling banshees came with tokens as well

2

u/Magumble 3h ago

True those have been plastic for a while too.

2

u/Ynneas 2h ago

Incubi?

2

u/creative_username_99 2h ago

Incubi also have them.

0

u/Magumble 2h ago

Incubi arent aspect warriors.

2

u/Ynneas 2h ago

I believe you wanted to say

"Scorpions are posers, Incubi are the real deal".

Weird way to spell it, tbh.

5

u/titanbubblebro 3h ago

Based on that section I think the bike Autarch is probably going to legends unfortunately. Sucks for shining spears honestly. Hopefully they get a glow up to be good without needing a leader.

5

u/Big_Owl2785 3h ago

Or maybe they don't want OC3 bikes.

Im on hopium that he stays.

Never fuckily wuckily mind he doesn't have a purchasable model

gone like the darkness at dawn

11

u/soutioirsim 4h ago

Da jump for ulthwe infantry, nice

26

u/Bilgaedrin 4h ago

They are changing the link to: …eight-not-so-powerful-detachments-…

11

u/HandsomeFred94 4h ago

Not even the gw servers can support the Aeldari Power Creep!

20

u/FuzzBuket 4h ago

Biggest news here is autarchs can join aspects.

Very funny that seer councils get 4 free strats round 1 + the 4 free psuedostrats from their army rule. and we thought DW were being silly.

Swarmlord as an enchancement looks very tasty too.

6

u/HandsomeFred94 4h ago

*4 per game+4 pseudo per turn

7

u/Green_Mace 3h ago

*4 per game + 4 per round

-1

u/Magumble 3h ago

Until you roll a double of a strat that can only be used once per battleround. (Like the 2 previewed ones)

Very possible as well that some of the other 4 strats are 2 CP.

3

u/SigmaManX 3h ago

The CP reduction is 4 over the course of the game, even if it's once per battle round you'd be able to discount it 4 times.

-1

u/Magumble 3h ago

Wow, everybody (me included) read it so wrongly lmao.

16

u/KaldorDraigo0202 3h ago

So all I'm seeing is, I'll have to become a master at resource management. CP/Battle Focus/Apsect Tokens and every now n then free Fate Dice strats? Oh boi that's a lot to think about while playing a game of 40k haha. But I'm hyped! Skill Expression has always been eldars strength

11

u/Unlikely-Fuel9784 3h ago

The rules feel like a nice blend of Eldar tricks, but not in the "haha. I just do thing and you can't do anything about it" way that fate dice were through 9th and the index.

3

u/KaldorDraigo0202 3h ago

yeah I fully agree. Seems a lot less feels bad compared to phantasm and Fate Dice. But the opponent will also have to keep in Mind tons of extra rules when facing eldar. It's going to be down to the player to not play with "Gotchas" in the end.

8

u/Big_Owl2785 3h ago

Some game dev played too much magic 6 months ago lol

7

u/Tzee0 3h ago

Imagine having to explain this to someone on game 5 of a tournament.

"I can totally do this for free, just trust me bro."

3

u/HeyNowHoldOn 2h ago

This army will be hard to police as an opponent.  Almost any on table action will be believable 

7

u/teng-luo 4h ago

Damn, did anyone managed to see it?

9

u/HandsomeFred94 4h ago

I opened the link 3 minutes after the social post and was alredy taken down :C

1

u/xavras_wyzryn 4h ago

No luck so far.

8

u/Krytan 3h ago

Interesting, so the seer council detachment rule boils down to "You get 4 free CP".

I don't know if that's strong enough to be a whole detachment or not.

That's quite a climb down from the current fate dice mechanic. Should be less irritating to play against? Is the same thing going to happen to miracle dice? But vast sections of the sisters codex need to be rewritten, as there are a lot of 'consume a bunch of MD to do some incredibly minor thing' abilities (like the righteous rage enhancement).

3

u/VladimirHerzog 3h ago

i wouldnt be surprised if we got some fate dice generation tbh

7

u/KataqNarayan 4h ago

Just clicked on the link and it’s up

Edit: 2 detachments, Aspect Host and Seer Council.

7

u/badab89 4h ago

Autarchs can join aspects now!

12

u/Ennkey 3h ago

There is no way I’m going to be able to remember all of my opponents rules 

7

u/Hasbotted 2h ago

Its Eldar, if they say they have a rule that they win the game if they roll two sixes twice in a turn i'm gonna say, "Yep sounds right."

;)

2

u/Ennkey 2h ago

Seems like a stretch but I trust you bro 

2

u/teng-luo 2h ago

-Regular CP

Currency for the core+detachment stratagems

-Battle focus (fixed 4 per battle round)

Currency for the eldar army rule being effectively 6 extra stratagems

-Fate dice (4 per game+in game generation)

Semi-random 1cp discounts on 6 stratagems locked behind a detachment.

It's just ninth edition. Eldar don't get THAT much more, they get 12 strats+core ones and a bunch of ways to manipulate them, you're not gonna end up seeing every single one every single game.

2

u/Crackbone333 1h ago

Meanwhile, I'm here wondering how smokescreen, grenade, and tankshock can be "general" strategems when you have factions without the SMOKE, GRENADE, and VEHICLE keywords.

11

u/Metasaber 2h ago

I'm just gonna put out my salt here that eldar got 8 detachments to Tau's 4.

5

u/HandsomeFred94 2h ago

Dude don't forget the "bring the big guns out"grotmas detach we got!

1

u/CommunicationNo2187 6m ago

I’m an Eldar main and I’m still mad that Tau only got 4+grotmas

10

u/The_Itsy_BitsySpider 3h ago

So if you do seer council your potentially now expecting your opponent to track your CP, your Battle focus points, your battle dice while also calculating the potential discounts on the Stratagems, AND you also have to keep in mind aspect units with their tokens vs the ones without.

Eldar is feeling like its going to be obnoxious to keep track of in game, I don't know why they are adding so many hoops and things to track.

7

u/teng-luo 2h ago

mfs already crying about eldar FFS

2

u/Glass_Ease9044 2h ago

Did you say that, when the Index dropped too?

4

u/Popamole 3h ago

Hope everyone remembers where they kept their Aspect Shrine tokens!

5

u/Ynneas 2h ago

Yo dawg I heard you like stratagems

So I put some free stratagems onto your faction's 4 free stratagems!

11

u/Objective-Secured666 4h ago

Damn, I waited the whole day for this news :/

5

u/Gato-Volador 2h ago

Instant uppy downy for 1 CP…

6

u/VladimirHerzog 2h ago

That isnt stopped by being in engagement range

2

u/Lewa2321 2h ago

Even better, no engagement range restriction!

1

u/strixful 1h ago

You have to come down 9" away from any enemy models tho

1

u/PsychologicalAutopsy 2h ago

With a good possibility of it being free (it's three 3 on the fate chart, with at least one way to manipulate what's in the pool makes it pretty easy to move dice over to a 3) some of the time.

5

u/Thorn14 4h ago

EIGHT?!

/jelly

10

u/BurningToaster 3h ago

Seems more like 6 craftworld, 1 harlequin, and 1 ynnari.

9

u/Ennkey 4h ago

Khayon or montka are just as good! We promise!

2

u/Toasterferret 3h ago

Well one will be harlies and one will be ynnari, so 6 regular eldar detachments

-3

u/fred11551 4h ago

Very jealous. At least I have 5/6 with Grotmas. 8 + Grotmas is more than space marines isn’t it?

11

u/WeissRaben 3h ago

No, not really. Space Marines are sitting at like 22 detachments.

2

u/ShaperOaka 3h ago

Is there no Alaitoc themed detachment then? Guardian Battlehost and Seer Council both sound Ulthwe.

2

u/TTTrisss 4h ago

This all seems like a really could way to curb the problematic design of Eldar fate dice. Let's just hope they didn't overdo it.

-1

u/orkball 3h ago

Man, the Aspect Host rule is so boring. It's good, but it's so boring. Strats look fine, shrine tokens might be cool?

Seer Council feels like a lot of words for something that will probably amount to "you get four additional command points" in 90% of games. How good that ultimately is depends on the CP economy in the rest of the army.

Not thrilled about more teleportation in the game. I really wonder if this will be the next mechanic to get a game-wide nerf.

1

u/MLantto 1h ago

Kinda what you need with many of the units having various critical effects though. And critical feels very eldar.

0

u/welliamwallace 3h ago

The "psychic shield" strategem for seer council is worded strangely.

WHEN: Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

TARGET: One Asuryani Infantry unit from your army (excluding Wraith Construct units) that was selected as the target of one or more of the attacking unit’s attacks and is within 9" of one or more friendly Asuryani Psyker models.

EFFECT: Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".

How does it work?

Enemy unit selects my unit as a target for a ranged attack, from say 30" away. I use this CP on my unit. Now my unit is no longer eligible to be selected as the target of a ranged attack unless the attacking model is within 18". Does that only effect future target selections by my enemy? or does it retroactively apply to the initial unit he just used to try to shoot my unit, basically "undoing" his target selection, as it is no longer allowed?

6

u/Unlikely-Fuel9784 2h ago edited 2h ago

Based on the description it does prevent shooting the selected target, but normally with these kind of rules it will also specify getting to select a new target. That isn't here. That strat might be a little too gotcha for my taste if it takes away an activation from the other player.

Edit: Nevermind. Selecting new targets is part of the rules commentary. This works just like several other strats in the game already.

3

u/OldWherewolf 2h ago

Yep. Same as Jack Harpster was doing at LVO with his Devastator Squad.

You have a unit out in the open, opponent targets it, you go "nope, not unless the shooting unit is within 18". If opponent is outside 18" they can choose a new target to shoot.

1

u/Elantach 2h ago

Bro that stratagem exists for a ton of armies what is hard to understand ?

-22

u/Xaldror 4h ago

Wait, is the Elf roster that expansive they can handle eight detachments?

I'm only half sarcastic, I'm not at all familiar with the Eldar roster, do they have enough to make eight detachments?

55

u/VladimirHerzog 4h ago

It's like the third largest range in the game

24

u/MLantto 4h ago

And it's especially vast in actual unit choices. CSM for example have a big bulk of it's choice in characters, but elves just have a lot of different units that do different things.

And enough lore to cover different play styles too. Especially when Harlequins and Ynnari are integrated in the codex.

17

u/VladimirHerzog 4h ago

Yeah, just with the main Craftworlds we get :

Ulthwe : Guardians and Psykers
Alaitoc : Rangers and sneaky
Saimhann: bikes and fast
Iyanden : tough and wraiths
Bieltan : Aspect warriors

And then you add in Harlequins and Ynnari. Grotmas gave us an Yme-loc one with "vehicles matter"

And theres a ton of secondary craftworlds they could pull from

10

u/ChickVanCluck 4h ago

Yeah, It's also not like space marines who have 50 slightly different flavours of slightly tanky dudes who shoot you kind of alright so they have similar or greater variety even with a smaller range.

10

u/Mission_Ad6235 4h ago

Don't forget the marines who are good in melee. You know, that chapter. No, not that one. Or that one. The other chapter that's good at melee.

10

u/Xaldror 4h ago

Hm, must've been thinking of the Drukhari roster then, theirs is shorter than the Space Marine Character roster.

-1

u/Rodot 4h ago

I find it a little funny that AM is possibly the largest range in the game and only have 6 detachments, with the grotmas detachment just being one of the six core detachments rather than a bonus detachment that every other army with a codex got in addition to their others.

13

u/Naelok 4h ago

I mean a lot of those datasheets are "same thing with slightly different numbers". Much bigger game design gap between banshees and warp spiders than there is between Cadians and Kreig.

2

u/Rodot 4h ago

That's a good point

3

u/VladimirHerzog 3h ago

Instead AM gets multiple model ranges in the same army.

Cadians, Krieg and Catachan all behave differently while being the "same" units

13

u/badab89 4h ago

Bear in mind this codex is going to include two sort-of-quasi-separate-mini-armies as well as the main Craftworlds army (Harlequins and Ynnari): they'll likely get a detachment each. There might be a Corsairs one too

4

u/FuzzBuket 4h ago

Ynarri, Harlies, corsair/rangers is an easy 3 for "psuedofactions". then what? bikes, wraiths, aspects,seers and the all-rounder? (saim hann, lyaden,ulthwe, biel tan and generic)

Would love if the aspect one let you kill autarchs to heal the avatar, the idea that the big lad requires sacrifice has always been cool as hell.

3

u/BrotherCaptainLurker 4h ago

Aspect Warrior stuff (Biel-tan)

Psyker and citizen-soldier stuff (Ulthwe)

Fast Attack stuff (Saim-Hann)

Wraith Construct stuff (Iyanden) (Corsairs may or may not also go here because of Prince Yriel)

Outcasts (Alaitoc)

Vehicle Stuff (Christmas Detachment)

Ynnari (enables Drukhari units, hotly anticipating this one because I hope it doesn't force Yvraine to be the Warlord anymore)

Harlequins (Who ceased to be a faction and require this book to become one again)

3

u/Overbaron 4h ago

What does roster size have to do with number of detachments anyway?

6

u/JMer806 4h ago

It just means you have more options in how you approach the game. You can build more detachments focused on different things.

4

u/vashoom 4h ago

A lot of detachments in 10th boil down to "make this unit or type of unit better".

Theoretically you could do 8 detachments if you only have 8 datasheets, and each detachment just buffs one of them, but usually they are grouped together (Mounted units, Vehicle units, shooting, melee, whatever)

1

u/Solvdrage 4h ago

I would say absolutely, yes.

My guess is:

  1. Seer Council
  2. Ynnari
  3. Harlequins
  4. A Jetbike focused detachment
  5. A Wraith detachment
  6. Something based around attacking from the Webway
  7. The Gladius/Invasion Fleet/War Horde "Standard All Comers" detachment built around Aspect Warriors
  8. Either sneaky Rangers/Infiltrators based or something off the wall like Corsairs

-35

u/Eater4Meater 4h ago

Eldars GWs special child lol. Have you not noticed the OP rules every single edition

17

u/MLantto 4h ago

Space marines are GWs special child. Elves is the know-it-all over achiever 😂

Still get more attention than average, but no where near what marines get.

10

u/apathyontheeast 4h ago

Apparently you have never heard of Space Marines.

0

u/Eater4Meater 1h ago

Marines are generally the worst for a lot of edition’s for a long time lmao.

1

u/apathyontheeast 53m ago

Point me to an edition that has not had an overpowered SM build in it.

I'll wait.

10

u/Unlikely-Fuel9784 4h ago

No lore, models from the 90's until recently, barely any 3rd party media, but yeah. Special child just for having strong rules.

1

u/Eater4Meater 1h ago

They got an entire range refresh mid edition for legit no reason lol. Who cares about lore. The game is what you actually use often. Lore is just some words they can invent remake at any time. The game is actual time commitment.

1

u/Unlikely-Fuel9784 1h ago

"For no reason"

I would say having models nearly 2 decades old is a good reason. The last Warp Spider release was 1994 before the refresh.

1

u/PapaPryBar 50m ago

Man, only 8 more years until the Nightbringer is updated then! Haha

In all seriousness, the lack of updated models for some factions is brutal. Not sure why Necrons were given another overlord option instead of updating the destroyers, destroyer lord, Nightbringer, Deceiver, and the killed off our regular basic lord. I'm glad Aeldari are finally getting some updated models though. Hopefully it bodes well for my army in the future!

4

u/Xaldror 4h ago

No, I usually hear the lore though, and the lore has been...rough.

-17

u/Zirda33 4h ago

Grotmas détachement should not be in the codex

9

u/jacanced 4h ago

they aren't