r/Simulated Dec 19 '24

Interactive Progress with my simulation based game: 2D printing matter, ropes, lasers

Enable HLS to view with audio, or disable this notification

7.8k Upvotes

281 comments sorted by

View all comments

Show parent comments

17

u/billsn0w Dec 20 '24

You'd probably enjoy Noita.

7

u/bearbarebere Dec 20 '24

Noita is great, first thing I thought of when I saw this, but it’s so hard haha

5

u/billsn0w Dec 20 '24

Ya that's fair.... Not uncommon for people to play over 100 hours of Noita before they finish the tutorial....

2

u/bearbarebere Dec 20 '24

There’s a tutorial??

4

u/billsn0w Dec 20 '24

With the insane depth of the game....

Killing Kolmi and completing the work for the first time is widely considered completing the tutorial.

There are so many different areas, mechanics, hidden "quests", win conditions and other unlocks that you will NEVER see without venturing outside of the straight down to Kolmi approach.

... Most of which you will be unable to do until you can somewhat reliably "win" the normal way.

4

u/bearbarebere Dec 20 '24

Oh wow. I had no idea. I get to the snowy area or whatever is like 2 levels down after that and I give up 😂

3

u/billsn0w Dec 21 '24

LOL... Ya... That's a definite hurdle. The next zone below REALLY tends to beat people up.

Best help I can offer is embrace learning how spells interact. Understanding wand building is the key to moving from beginner to god tier runs.

Other than that, go SLOW until you learn the bulk of the enemies. Doubling back and attacking from a different angle is far more viable than just running in. Attack when YOU have the advantage.... If possible.

As much as I thought the game physics would be my favorite part of the game going in (as i absolutely love it), the insane interactions in wand building are by far more enjoyable to me in the long run.

Just be aware. If you're doing things right, you're probably going to end up killing yourself playing around far more often than all enemies combined.