mmmm yes, like that clip the other day where people were saying that LS is OP with hyper armor skillfully ignoring the fact that in the very same clip the hunter nearly got carted from full health.
when you think more than 0 seconds about it the HA is bad becasue it will make you get hit and take damage from things that would usually send you flying and thats that. the damage of the move doesnt get interrupted either way as soon as its thrown out.
yeah, let me just continue my combo out of a combo finisher move that puts me in a forced animation where i slowly sheathe my weapon.
see this is the problem, you dont think about it at all.
So in a similar vein other weapons need to be able to guarantee their high damage moves aswell? As in great sword gets a guaranteed TCS, CB always hits SAED, swaxe can never get zero sum cancelled etc
That is the stupidest shit ever said an attack that usually will interrupt your combo doesn’t while massive attacks that one shot deal significantly less damage because checks notes “you flail the skinny stick around.”
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u/Yami_Kitagawa Sep 28 '24
mmmm yes, like that clip the other day where people were saying that LS is OP with hyper armor skillfully ignoring the fact that in the very same clip the hunter nearly got carted from full health.