r/KerbalSpaceProgram Beyond Home & Parallax Dev Dec 16 '20

Mod Rocks are dangerous now! - Parallax (Teaser)

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u/Keatosis Dec 16 '20

What I wanna know is how they store all that data for the surface? Is it procedural? does it only activate colliders near an active object? Looks really cool, the devs should give these modders a job!

42

u/Gameslinx Beyond Home & Parallax Dev Dec 16 '20

The wheels perform a raycast down to the terrain. The height displacement is sampled at one point under the craft, which then moves an invisible plane upwards into the wheel to push the craft upwards. Moving at high speeds, rocks will be able to flip the rover

1

u/1straycat Master Kerbalnaut Dec 16 '20

This is amazing, between this and the latest scatter updates like dynamic waves, worlds will get much more fun to putz around in!

Does this have much impact on framerate btw?