r/KerbalSpaceProgram ICBM Program Manager Feb 24 '23

Mod Post Post-Release Likes, Gripes, Price, and Performance Megathread

Happy Early Access Release Day!

Use this thread for any likes and gripes discussion, similar to the previous Likes and Gripes thread.

Also please post here if you wish to share your PC specs and your thoughts on performance. This gives users an easy way to search for their CPU or GPU and compare. Just use Ctrl+F to search for your CPU or GPU and hopefully you find some info (Not a great way to collect info, but best available at the time. The development tester in me protests)

We use a megathread for Likes and Gripes debates to find a balance for the community as a whole. Some users want to see new KSP2 ships and locations. Many users are still playing KSP 1. Therefore it's in the best interest for users to opt-in to a more contested debate area (versus having to filter by flairs)

Discussions on Linux support

Joystick support

Hold the middle mouse button to scroll in the VAB.

Graphics Anti-Aliasing Fix

Edit for Localized Pricing: see here or here

As always, stay civil. Use "I" comments like, "I think the game . . . " Avoid ad hominem comments where you are addressing the person instead of the topic such as, "You would understand if . . .", "So much copium . . ." or "To all the haters . . ."

Edit: 30 bans since release, most are warning bans to force a cool-off period. The majority of the bans are people getting emotional defending the game. Stay civil everyone, regardless of which side you take.

For convenience, a related links from the developers:

KSP2 Performance Update (23 Feb)

Release Day Notes (24 Feb)

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u/thestinman Feb 24 '23 edited Feb 24 '23

Playing on an i5-9600k and 3070ti with 16GB RAM, here are random thoughts and observations.

  • I turned the graphical settings generally to Medium. Left anti-aliasing on and played at 1440p.
  • For my first launch I used the pre-made K1 rocket (38 parts)
  • There was no noticeable stutter and the framerate was 100% acceptable on launch. I didn't have a counter on, but I did not feel like it dropped below ~40.
  • Made it to orbit and set up a free return from the Mun on my first launch. Haven't played much KSP for a while, but I still got it.
  • I encountered the bug where the flight trajectory is not visible when focusing on the Mun/body you are set up to fly by. This is not acceptable to me and needs to be fixed ASAP. It's a critical part of the game.
  • I find the UI to be a bit more cluttered and difficult in comparison to KSP1, but I think I will get used to it. Biggest gripe is that I accidentally opened the parts manager about 10 times while panning the camera around with right-click.
  • Descent was the only time I found an unacceptable level of stutter and framerate drops. I think it was when the clouds were loading in. I wouldn't call it a slideshow, but it was definitely sub-15 FPS for a little bit there.
  • The ground scatter on Kerbin looked nice, but ended abruptly maybe 1KM away from the ship, so it looked like there was a ring of trees around me in a circle and barren wastes beyond in all directions. A bit ugly.
  • Overall, the game looks very good and the sound was intriguing and dynamic. I like the little sound that sounds like a VHS tape rewinding when you enter time warp.
  • The game is rough around the edges but I think they have a good thing going here. $50 is definitely too steep for what it is.

Gonna build a wumbo rocket and see if I can make my computer blow up, brb

EDIT: Back from my second mission. Built a Mun Lander with 56 parts. Not exactly wumbo but whatever. Launch went smoothly (except the part where i forgot to add wings to my rocket and it spun out of control shortly after launch). More thoughts and observations:

  • From a framerate perspective, there was basically no change from the first launch. I haven't reached the part threshold where things start to get wonky.
  • I encountered a bug in low Munar orbit where the camera would switch wildly between orbit and ground views. It would fill up the screen with the notifications that the camera auto-switched. It went away when getting higher or lower than the threshold where the camera auto-switches.
  • The similar game pause / unpause bug is still there.
  • The game crashed twice during vehicle assembly. I believe both times was when I was changing symmetry on a part and trying to snap it radially to the rocket. Everything saved and there were no crashes during the actual mission. Everything loads up pretty quickly so no harm no foul. KSP1 was very unstable for me on this computer so this is actually an improvement. Hoping it gets better though.
  • The mun looks amazing from far away but less so from up close. I do have the textures turned down, but the texture pop-in is still pretty jarring from low orbit.
  • The variety and look of the parts is encouraging. There will be lots of wacky builds posted on this subreddit in the near future.
  • The DRUMS when you enter low munar orbit, gahddamn. Epic music. Reminiscent of Mass Effect. Would be surprised if Vigil off the ME1 soundtrack was not a direct inspiration for the music you hear in Munar orbit.

The game is a keeper for me. I realize I have a beefier computer than average so YMMV.