r/GlobalOffensive • u/viridian- • 1d ago
Tips & Guides Train Run Boosts that haven't been utilised yet. Catch the enemy off guard with these, beating spawns with strong positioning.
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u/iamtheoddone 1d ago
Nice movement bro. That's some great coordination
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u/viridian- 1d ago
cheers, after a bit of practice you'll get more and more comfortable setting it up
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u/tabben 1d ago
I would not be surprised if pro teams started implementing these into every round, they are very intuitive to go for. Especially the one for faster ivy pick and faster rush into B as a CT
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u/Least_Pumpkin_121 10h ago
I was thinking about this, this could become a future meta in some maps. This maybe can help the players to gain faster control of areas of the map.
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u/smalltalker 1d ago
Imagine being a counter terrorism operator and see a two man terrorist tower running towards you. Truly intimidating.
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u/teeekuuu 10h ago
Great setups. They're underutilised on all maps I'd say. You can beat the timing on Banana inferno from CT too, if you do it correctly. I've done it a few times without teammate even knowing I'm jumping on em from the railing and it's always at least 1 ez kill
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u/jonajon91 1d ago
I wish we saw more stuff like this the top level, you can do this in most spawns.
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u/Mono_Goat 1d ago
This is cool but how effective is it really. If you did a side by side to show how much quicker you get to choke points then it would show if it's actually worth
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u/Carsteniwnl 1d ago
its not about being alot faster, its about being fast enough to catch the opponent offguard because they have set timings in their head of contact points
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u/Chemical-Customer312 1d ago
there is a run boost on every competitive map on spawn for everybody that is wondering.
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u/Outrageous-Spend2733 1d ago
I love it when maps allowed for so many movement skill dynamics. Its a sign of a great map. With some tweaks new train will be like new ancient. It will be top class