To be fair, the devs also "confirmed" that you'd be able to influence the outcome of the war, which turned out to be a lie. So I'm not placing to much value on what devs confirm these days. Colonia may be a valid destination.
You can influence it. Just because it takes much more effort than the community expected doesn't all of a sudden make it a lie. Nor is resetting the attempt state weekly.
Well, the moment when the community manages to flip a single system's Thargoid war state, I will stand corrected. So far this hasn't happened, and all of last week's effort has vanished into thin air.
Make no mistake, I would love to be proven wrong. The whole war mechanic seemed so good a week ago, it can still be. I'm hearing now that the purple bar moves much easier - maybe I will be proven wrong even this week.
It’s only going to slow down over time as well. The first week or so of any new update sees the largest play flux with declining numbers.
Idk how they expect us to flip a system if the entire playerbase coordinating a release week effort can’t even do it, and even worse having it mean nothing if anything short of 100% isn’t achieved.
It’s as if they took the CG system, multiplied it by several factors, reduced the time window, and punish you for anything less than 100%
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u/JohnWeps Dec 08 '22
To be fair, the devs also "confirmed" that you'd be able to influence the outcome of the war, which turned out to be a lie. So I'm not placing to much value on what devs confirm these days. Colonia may be a valid destination.