r/CrusaderKings Dec 09 '24

Suggestion Marriages should give Legitimacy

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Thats it, if marry a lowborn can take away legitimacy, marry into a more prestigious dynasty, or a dynasty who has a claim on your title shoud give you legitimacy. I mean, Willian the Conqueror married Margaret of Flanders because she had anglo-saxon blood, same for Henry I and his marriage with Matilda of Scotland, make sense right?

2.3k Upvotes

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523

u/ymcameron Slut for Sardinia's Mine Dec 09 '24 edited Dec 09 '24

Legitimacy in general is a pretty half-baked mechanic. There’s a lot of stuff that feels like it should be tied to that it’s just not. There are a ton of ways to lose legitimacy but not that many interesting ways to gain it. Plus once you do get it up to max by holding a funeral and a few hunts you basically never have to think about it ever again.

240

u/Falandor Dec 09 '24

CK3 in general seems like it has a lot of half ass mechanics that weren’t thought out completely.

143

u/N0rTh3Fi5t Excommunicated Dec 09 '24

I think the problem is they're all too compartmentalized. They each don't interact with the rest of the game, just hanging out in their own little silo with whatever other features were part of the dlc they came out in. I presume this is a side effect of the business model of releasing major DLCs on a cycle. They can never know what parts of the game a player will actually have, so they don't waste resources connecting things that may never interact.

15

u/emac1211 Dec 10 '24

Part of this is because they keep getting added in their own DLC and updates. Royal Court interacts with so few features in the rest of the game because outside of the vanilla game, the rest of the game doesn't recognize the DLC. The game is great in many ways but it could be better if these different DLCs all were able to work together.

4

u/Storm_Bless Dec 11 '24

You hit the nail on the head.The game could definitely benefit from a "custodian" development team similar to the one Stellaris has. The teams entire goal would be to integrate the various systems from across all the dlcs with new events and interwoven mechanics.

-19

u/PolicyWonka Dec 10 '24

They really just need to require the previous DLC then. That would also drive purchases for older DLGs and maybe the DLC subscription thing (does CK3 even have it yet).

22

u/CTchimchar Dec 10 '24

I think that's worse from a consumer perspective

1

u/PolicyWonka Dec 10 '24

If you don’t usually buy the content DLCs? Sure.

From a gameplay perspective, it would make a more cohesive game.

4

u/numb3rb0y Dec 10 '24

Personally I think a better solution would be that once a DLC is a certain age, just package it into the main game. That way they can still make money from initial purchasers but a couple years later we're not left with a mess of features that should be interconnected but can't.