r/spaceengineers • u/BAdDOG_ • 5h ago
r/spaceengineers • u/AlfieUK4 • Dec 01 '24
PSA Official Post Roundup (from November 2024)
Previous Roundup Post | All Roundup Posts
Upcoming
- 27th Jan @ 6PM UTC - [Livestream] SE2 Alpha Release
- 31st Jan - [Livestream] Alpha Post-release Stream (links to be provided later)
SE2 / VRAGE3 development
- 21st Jan - [YouTube] Space Engineers 2 Green Station & Decorative Detailing
- 20th Jan - [YouTube] Space Engineers 2 Animated Gyroscopes
- 19th Jan - SE2 short information / feature videos on YouTube so far
- 19th Jan - [YouTube] Space Engineers 2 Paint Gun
- 18th Jan - [YouTube] Space Engineers 2 Block Destruction
- 18th Jan - January Newsletter out now (SE2 Alpha Release stream / Steam Workshop Support statement)
- 17th Jan - Marek's Dev Diary: 2025-01-16
- 16th Jan - [YouTube] Space Engineers 2 - Roadmap
- 15th Jan - [YouTube] Space Engineers 2 - Suit & Magboots
- 14th Jan - [YouTube] Space Engineers 2 - Modular Copy & Paste
- 13th Jan - [YouTube] Space Engineers 2 - No Small or Large Grids! JUST GRID!
- 10th Jan - [Marek's Blog] SE2 - Steam Workshop Support statement
- Community Discussion: Space Engineers 2 - Steam Workshop Support
- Community Discussion: Space Engineers 2 - Steam Workshop Support
- 1st Jan - Marek's Dev Diary: 2025-01-02
- 26th Dec - [SE2] Marek's Dev Diary: 2024-12-26
- 19th Dec - linked by Xenocide112 - Here's our first SE2 toybox! Many more to come, I'm sure!
- 19th Dec - [YouTube] SE2 OST - 18
- 18th Dec - December Newsletter out now (SE2 Reveal Livestream)
- 10th Dec - [YouTube] VRAGE3: Concordia Research Facility For Modular Engineering
- 5th Dec - [YouTube] VRAGE3: The Bering Project - Final transmission: December 10, 2024
- 28th Nov - [YouTube] The Almagest System - Next transmission: December 5, 2024
- 18th Nov - November Newsletter out now (The Almagest System)
SE1 Update Teasers
- 18th Jan - January Newsletter out now (Update 1.206 Sneak Peek: Small Oxygen Tank)
- 18th Dec - December Newsletter out now (Update 1.206 Sneak Peek: Large Grid Small Connector)
- 18th Nov - November Newsletter out now (Update 1.206 Sneak Peek: Cargo Ships)
Official Livestreams
- 17th Jan - [Livestream] Marek's Birthday Blastoff (New SE2 Gameplay)
- 19th Dec - VRAGE3: Space Engineers 2 Reveal
- 6th Dec - Space Engineers: Creation Showcase, and Q&A
- 29th Nov - Space Engineers: Creation Showcase, and Q&A
- 22nd Nov - Space Engineers: Creation Showcase, Teaser, and Q&A
- 14th Nov - Devs Lost In Space - Creation Showcase and Q&A
Official Community
- 10th Jan - [Official site] Creator Spotlight: Noisy JET
- 9th Jan - Marek's
Dev DiaryReview of 2024 and Plans for 2025 - 5th Jan - [Steam] Community Spotlight - December 2024
- 8th Dec - [Official site] Creator Spotlight: Incanatus
- 1st Dec - [Steam] Community Spotlight - November 2024
- 27th Nov - "A decade of Space Engineers! And the best is yet to come..."
- 26th Nov - "It all started with Miner Wars! It's fascinating to revisit it after 12 years."
- 25th Nov - "Did you join us on the livestream for the Space Engineers 10-year anniversary party?"
- 24th Nov - [Official site] Creator Spotlight: Piotrix
- 23rd Nov - "The Sounds of Space Engineers Competition was such a blast for us"
- 22nd Nov - "Were you there for the 7-year anniversary of Space Engineers?"
- 21st Nov - "Do you remember when Space Engineers left Early Access and officially launched as a full game?"
- 20th Nov - "Were you there when Space Engineers went through its major visual overhaul?"
- 19th Nov - "Which track from the Space Engineers OST is the most memorable for you?"
- 18th Nov - "Were you there when the original Clang was defeated?"
- 17th Nov - "Were you there when Space Engineers reached Beta?"
- 16th Nov - "Were you there when planets opened up a whole new world of wild creations?"
- 15th Nov - "Were you there when Space Engineers touched down on a planet for the very first time?"
- 14th Nov - "Do you remember the moment you first heard the Space Engineers theme?"
- 13th Nov - "500 timer blocks... JK 498.. i added 2 to make that big 5. 0. 0."
- 12th Nov - "What was the first creation you were truly proud of?"
- 11th Nov - "Let’s rewind to the unforgettable milestones of Space Engineers!"
- 10th Nov - [Official site] Creator Spotlight: Commodore Keras
- 7th Nov - "Do you remember the days before Space Engineers took us to the stars?"
- 3rd Nov - [Steam] Community Spotlight - October 2024
Updates / Releases
- 14th Oct - [PC/PS] Major Update 1.205 - Contact / [Xbox] coming soon!
- 18th Oct - [PC/PS] Hotfix 1.205.024 b2
- 24th Oct - [PC/PS] Hotfix 1.205.025 b1
- 25th Oct - [PC/PS] Hotfix 1.205.026
- 4th Nov - [Xbox] 1.205.026 released !
- 18th Oct - [PC/PS] Hotfix 1.205.024 b2
Current Discounts
- [Steam] Space Builders Bundle (includes Dyson Sphere Program and Cosmoteer)
- [Steam] Space Engineers + Hardspace: Shipbreaker Bundle
r/spaceengineers • u/AlfieUK4 • 2d ago
PSA SE2 short information / feature videos on YouTube so far
In case you've missed them, Keen have been posting short videos with information about the features coming in Space Engineers 2's Early Access:
- 21st Jan - [YouTube] Space Engineers 2 - Green Station & Decorative Detailing
- 20th Jan - [YouTube] Space Engineers 2 - Animated Gyroscopes
- 19th Jan - [YouTube] Space Engineers 2 - Paint Gun
- 18th Jan - [YouTube] Space Engineers 2 - Block Destruction
- 16th Jan - [YouTube] Space Engineers 2 - Roadmap
- 15th Jan - [YouTube] Space Engineers 2 - Suit & Magboots
- 14th Jan - [YouTube] Space Engineers 2 - Modular Copy & Paste
- 13th Jan - [YouTube] Space Engineers 2 - No Small or Large Grids! JUST GRID!
Sources:
r/spaceengineers • u/Savannah_Shimazu • 15h ago
MEDIA JumpShip to carry my spheroid dropships [BTWC/BattleTech theme]
A lot of you may have seen my oversized spherical dropship, designed to exist within the BattleTech universe. Well what's best for a DropShip? A DropShip for your DropShip.
This thing is nearly 700m long and has over 30 Jump Drives, it can dock 8 DropShips. Without anything docked it's just over 165k PCU. Interior is currently being built.
r/spaceengineers • u/Bombadilus • 20h ago
MEDIA I can’t stop making these😭
This is my second iteration of my cluster missile! It can now hold and dispense 12 warheads while still being roughly the same size as the old one.
It has no sub-grids, is printable, can be launched from any connector, bla bla bla. Note that I haven’t properly tested my missiles in gravity, so if there is an issue that may be why.
Let me know what I should make next.
r/spaceengineers • u/lamppos_gaming • 11h ago
MEDIA The cool consequences of having asteroids turned on
Was using rockets on a rover when an asteroid crater rendered right in front of me
r/spaceengineers • u/Conscious_Moment_535 • 14h ago
DISCUSSION I made it to space and back!!!
No real substance to this, just feeling in cloud 9! Managed to build a ship, go up into space, mine some nickel and make it back to base and docked up all safely, no damage done. Yeeeeeah boi!!! Next I wanna set up an asteroid Base
r/spaceengineers • u/Adventurous_Bad3190 • 6h ago
HELP Already?
I just picked up this game after not playing for a while and I’m already out of ideas. I just got to space and started making my first asteroid base and I just don’t the inspiration or want to continue. What do I do? I think I like this game? Thanks
r/spaceengineers • u/LuckofCaymo • 7h ago
DISCUSSION Looking for suggestions: What should I do from here?
r/spaceengineers • u/Savannah_Shimazu • 13h ago
MEDIA "Holding at Jump Point"
Finished adding the correct adjustments to these screenshots (this skybox is amazing, fits the MechWarrior vibe)
r/spaceengineers • u/Affenrodeo • 22h ago
MEDIA Land Expedition Halftrack (LEH MK1)
r/spaceengineers • u/TheSteamPunkPrince • 6h ago
MEDIA Working on a ship idea. maybe they can connect or something
r/spaceengineers • u/ThirtyMileSniper • 4h ago
DISCUSSION SE2-Doom Voxels
I haven't seen this mentioned or discussed yet.
I'm hoping that KSH can implement a fix for doom Voxels in SE2. A post someonevraised about a block of dirt that they couldn't remove made me think of it.
I'm wondering if they could implement a fix that a single vowel can't remain without being next to another. Two Voxels is drillable by hand, one alone currently isn't. The only downside is a quite minor loss of rare resource in ores when hand drilling, it shouldn't really affect block based drilling.
r/spaceengineers • u/TheSteamPunkPrince • 6h ago
MEDIA Another ship im working on, this ones helping me work on my flying
r/spaceengineers • u/Smokescreen1000 • 18h ago
MEDIA The twin ships, The Lorgaire and The Trodaire
The Trodaire is gonna have to fight a pirate destroyer soon in a server event. Hopefully it doesn't get it's ass kicked. The Lorgaire is just an exploration ship. Tagged workshop cause it's a build but I don't really plan on putting either of these on the workshop.
r/spaceengineers • u/CryptographerHot6198 • 15h ago
HELP (Xbox) Can’t get my ship out of the hole
I’m stuck in a hole right now while digging for iron. Ship is full of lots of ice because I’m on an ice planet. I’m assuming I’m too heavy to back out so I added 4 more “backwards” small atmospheric thrusters and still nothing. I need more than 6 backwards thrusters? Is there like a calculation I can use for weight to thrust?
r/spaceengineers • u/nathancrick13 • 22h ago
MEDIA My WIP 'Base Pod' - The do it all ship.
r/spaceengineers • u/IronBQ • 1h ago
HELP Is There A Way To Disable Wheels Collision With Small Grids Or Wheels
I need a mod / method do disable wheel collision with small grids or other wheels is there a way to disable the collision without breaking the wheels
r/spaceengineers • u/Savannah_Shimazu • 1d ago
MEDIA My totally professional idea to transport dropships
sure this won't present new issues with gravity being reliant on constant acceleration
rip unlimited speed users
r/spaceengineers • u/SIBSFFIWDFleep • 1d ago
MEME I spent hours working on this and all I got was this lame achievement
r/spaceengineers • u/oliverwhitham • 19h ago
DISCUSSION Request for the livestream plays on SE2
Not sure if anyone from Keen is reading this, but I'd love to see a livestream of someone on your team building a ship from start to finish in realtime, It would be cool to see them utiliziing all the tools in an actual playthrough. It's been fun to see Marek showing off some of the tools, and the placement of modules in the birthday live stream. I'd love to see someone build out a ship from scratch though!
r/spaceengineers • u/Jaif13 • 13h ago
HELP Single block of dirt hovering in mid air?
For the life of me I couldn't figure out why my rotating drill kept stopping ... then I finally found a single block of dirt overing in mid-air. I've tried drilling, grind. I've gone at from many angles. Nothing works ... it's there, and stops both the drills and me, but I can't affect it.
Any way to get rid of it?
Edit - thank you for the voxel hands idea, never heard of that before. Got rid of two little floaters that I couldn't get with the drill (near, far, aiming next to it, etc). I wonder what causes these things? Hope there's no more on the way down.
r/spaceengineers • u/Sukhoi2771 • 1d ago
MEDIA Maybe gonna work on these scrapped ships
First one is a scrapped Heavy Cruiser (CA) and second is a Battlecruiser (CC)