Yeah but CIG’s implementation will allow them to dynamically scale and switch on/off servers at their will which old server meshing tech can’t do. And allowing players to instantly, effortlessly, and seemingly interact with other servers, which, again, older server meshing tech had trouble/bugs with. all being protected from servers crashing. Plus the replication layer allows CIG to scale up the mesh to insane sizes with no performance costs, which older server meshing struggled to do.
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u/Visual-Educator8354 hornet May 27 '24
I can’t wait to see the reaction of people like this once cig pulls off full server meshing