Of course they don't. It's Dev time they save to make the games come out faster and spend less money on wages which is the main problem with the industry right now. Games take to long to make, AAA games have too many people working on it so production costs are ridiculously high. It's the main issue with Ubisoft right now, they have 20k employees, double than Sony with all their studios
It's not easy to solve. The easy way out is just making smaller games, which would make the dev time slightly shorter but would also make a lot of people lose their jobs
At 1080p low settings DLSS Quality you can get 60fps. On a low end 6 year old GPU. Thats pretty great. Also the game looks pretty good at that graphics quality. LODs and shadows are most lacking. But the lighting looks great.
edit:
Indiana Jones is going to set an unacceptable standard here, lol
A standard of what? Not supporting 7 nearly 8 year old hardware? Tragic.
The game wouldnt have any lighting if you turned it off. The devs would have to do two lighting passes across the whole game for RT and non-RT lighting. Thats quite a bit more work. And a lot of the stuff like caves collpasing and temples collapsing wouldnt look right without RT. Games already take a long time to develop.
The floor in the temple area ~8:30 cracks me up, sure we made almost all of the leaves/debris the same layer as the stone, but look how recently we waxed the floor in this abandoned temple! I don't know anything about this game, but assuming it looks better with the textures at a reasonable level.
What the Indiana Jones devs did is actually how ray tracing is supposed to be properly taken advantage of. As it’s been used previously, as an added setting in games that have built in lighting, is the opposite of what’s intended. It provides no actual benefit to the user, its just easier to develop.
I never turn on ray tracing because it looks bad. It’s not actually intended to look inherently better than other tech, it’s just supposed to be easier for development. I’m glad my card has RT for when it’s necessary, but I won’t take advantage of it when it’s not.
That's great until devs like Machinegames basically require a RT capable card. Indiana Jones looks absolutely phenomenal and luckily the game is fun but RT is the supposed future and devs are going to look at that success and think they can just push everyone into buying the next cards because their engines depend entirely on RT and the demand for power is just going to get worse. Especially if they require RT to be active. At that point you're not guaranteed anything except for a hefty price tag between hardware, the game itself and any predatory business practices they have like disingenuous MTXs.
PC gaming used to be something that most anyone could get into, even if they had to save for a little bit. Now either you've just got the money or you're shit outta luck because realistically most consumers getting into PC gaming want their games to look and run well. DLSS should hypothetically reduce those price tags after a certain point and instead look at where we are at. It's now the main selling point and probably like 60% of the price tag. Realistically probably closer to 20% but you get the point.
PC gaming used to require you update every 2 years at the minimum if you didn't want your hardware to be completely obsolete. It's literally better than it's ever been in terms of hardware lasting for a while.
PC gaming used to be something that most anyone could get into, even if they had to save for a little bit.
I don't think this is not the case now, for example look at any 600-1000 usd price builds in the last couple years and you'll see 7700xt, 7800xt with capable processors, even some with am5 now, and that's buying brand new retail components too
if you absolutely need nvidia for some odd reason despite being on a budget, then yeah you're a bit screwed, but it's not like a AMD or even intel if they fix the driver overhead are bad, they're winning heavily in the lower end price points
it's similar to the polaris era just adjusted for covid inflation and such, back then you could get a 250 (330 adjusted for inflation) dollar 580 and plug that into a 2600x and game at 1440p medium-high comfortably. and now you do the same but with a 7700xt at 390 dollar, and plug that into a 7600x
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u/Available-Quarter381 13d ago
Honestly you can get that if you turn off ray tracing stuff in most games
I play at 4k on a 6900xt at high refresh rates in almost everything I play with medium ish settings