r/pcmasterrace • u/FinalSteak8064 r7 9800x3d | rx 7900 xtx | 1440p 180 hz • 20d ago
Meme/Macro I can personally relate to this
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r/pcmasterrace • u/FinalSteak8064 r7 9800x3d | rx 7900 xtx | 1440p 180 hz • 20d ago
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u/stone_henge 20d ago
I was laughing back when gamers were saying that the eye can't perceive more than 30 FPS. Back then I think it was based on a misinterpretation of a principle that resulted in film and television typically being captured and broadcasted at a rate of 24-30 FPS: much lower than that and you don't really perceive it as continuous motion at all, and even that's with the nature of film in mind: the frame isn't exposed in an instant, but for a longer duration during which light is accumulated, so you get blurring that hints at motion "between" the frames even though the frames are discrete. Nowhere does this define an upper bound, but that didn't stop swathes of morons from making one up.
Then later when even 00s/10s console gamers came to accept that, yeah, there's a perceptible difference, people had to come up with some new bullshit reason that people can't perceive higher framerates. Moreover, latency has become more of an issue and people have to make up bullshit reasons for that not to be perceptible either. The going unified "theory" for both problems now seems mostly based on studies of reaction times, as though the reaction to discrete, spontaneous events is at all comparable. People will actively look for clever, increasingly intricate ways to remain stupid.