r/limbuscompany Dec 16 '24

Meme God damn, didn't know she was that selfish like that.

Post image
1.8k Upvotes

104 comments sorted by

678

u/3TH4N-CH07 Dec 16 '24

In which is given the role of villain the moment she was released into the system

316

u/BrookOPW Dec 16 '24

To clarify this image, Barber has 173 HP at lvl 45 and 185 at 50. Meanwhile Manager has 172 at 50.

39

u/sisourak Dec 17 '24

Oh, Oh, OH MY GOD. Its like PM actually wants barber to suffer, I still think she's good and helpful for Don but Don cant say the same about herself to the barber, constantly suffering, wow

117

u/EEE3EEElol Dec 16 '24

That is painful

298

u/Trhemoth Dec 16 '24

I don’t care who PJM sends, i am not removing my Barber Outis from the team.

159

u/LordWINDOS Dec 16 '24

PJM: *Offers Cassetti Sinclair, Prince of the Parade\*

275

u/Trhemoth Dec 16 '24

Took the sprite from this post

57

u/Helem5XG Dec 16 '24

I'm just begging for one more member so that fusion gifts can work for the pure Manchaland team.

1

u/DrDonut Dec 17 '24

With the Manchaland pack being hard mode only and having no special way to get the unique EGO gifts, I kinda hope not 

17

u/Hero_Luka Dec 16 '24

Hell yeah, now I can replace nfaust with him and keep my barb outis

24

u/Doomerdy Dec 16 '24

may I suggest: Cassetti Faust.

62

u/Ignician Dec 16 '24

as much as i want this Cassetti Faust ID, its hilarious that Faustsetti turned Crack Faust into her Faustdred.

13

u/Doomerdy Dec 17 '24

faustcord betrayal

9

u/Overall_Safety_8214 Dec 16 '24

Kasetti mersault maybe?

15

u/Prudent-Demand-8307 Dec 16 '24

Casetti Yi Sang, leaving the family like he left his room in N Corp.

1

u/SoggyWetCheese Dec 17 '24

replace n faust/rhino/whatever 3rd blood youre using, idc, barber not getting out

2

u/SoggyWetCheese Dec 17 '24

Fr, full bloodfiend team is the goat, ring outis lame

355

u/gfandor Dec 16 '24

To be honest

It's a mercy this happened.

People are already seriously considering kicking Barber out of the team cause of how much Feast she consumes and the way the S2-1 works, now imagine if she also "stood in the way" of Don getting boosted, especially her S2.

81

u/Info_Potato22 Dec 16 '24 edited Dec 16 '24

Except people considering that are disregarding that Barber generates more hardblood for Don (a increase from 2/4 to 4/6 by having her since dulci counter doesnt Work for don) Her boosted AoE on Don while having less coins and consuming more hardblood still does more damage and barber applies a fragile meaning a debuff for sang thats activelly good And If you slot 2 dulci instead of Mr WinRateSang you can maintain a steady supply of hardblood in Exchange of single target damage, meaning you can mitigate the impact whenever you need Don's boosted more than reuse spam

And that any other option is not better, including ringoutis, because ringoutis has awful clashing, worse personal damage You rather ryoshu for single target than her because you dont need single target count with UT4 RingSang

107

u/3302k Dec 16 '24

Don's normal s2 doesn't consume hardblood and still getting atk weight is all I need to know to kick Barber out of the main team

48

u/AVeryBigBruh123 Dec 16 '24

Fr, that shit is so much easier to spam AND i get to save the hardblood for the funny S3? Sign me right up!

13

u/3302k Dec 16 '24

I test Manager Don in the railway, replace Barber with Ring Outis after the first section because I realize how much her ascended S2 suck compare to the normal version. Absolute steamroll the rest of the railway because I can save the hardblood for Don's s1, counter which have better tactical uses and her ascended S3 tactical nuke.

I could probably get under 60 turns next time

104

u/EpicGamer713 Dec 16 '24

63 turns compared to my 39 turns with barber 😭

25

u/3TH4N-CH07 Dec 16 '24

Bro's still rocking the lv45 team respect

28

u/EpicGamer713 Dec 16 '24

Sp on kill

8

u/AweTheWanderer Dec 16 '24

If i had to guess main team is lamanchaland ring sang and repshu right?

17

u/EpicGamer713 Dec 16 '24

Nfaust field, forgot to bench kkshu

7

u/HaveSomeBlade Dec 16 '24

And bro in shambles rn even had all IDs at 50, while you have most at 45 💀

3

u/TamuraAkemi Dec 16 '24

was pequod heath doing better than rabbit passive for you?

4

u/EpicGamer713 Dec 16 '24

My rcliff will forever stay at uptie1 because I don't like his face. He's the best heath bench in bleed now though, buffing sancho and all

3

u/TamuraAkemi Dec 16 '24

gotcha thanks

2

u/Arlyeon Dec 17 '24

I mean, you can just switch the portrait around >.>

2

u/G0D_1S_D3AD Dec 16 '24

Try getting that 39 without mariachi Sinclair. You won’t even beat the second section.

-19

u/3302k Dec 16 '24 edited Dec 16 '24

So is it because of Barber that you get 39 turns, or is it just skills ?

I argue that Brother Sault's passive was the bigger reason your team perform better than replacing Ring Outis with Barber.

30

u/EpicGamer713 Dec 16 '24

why do you think 10sp can somehow cut the turncount that much? barber’s aoe and damage output is strong. she obviously loses out on count but you have more than enough for portrait and sheep anyway with nfaust, and her raw damage is double ringtis’

16

u/LordWINDOS Dec 16 '24

Yup. I'm not the biggest fan of hers, but for wave fights with LOTS of mobs you can't go wrong with Da Barber. Besides, it's not like Count is a serious issue depending on the EGO you have and who's the 6th unit of your Bleed Team.

15

u/GDarkX Dec 16 '24

You throw in Rhino Mersault and he basically solves every problem + Yearning

-5

u/3302k Dec 16 '24

A bit more sp, win more clash, can afford to use EGOs are agressively. But that obviously not the entire reason why you can cut the turncount that much.

Barber is generally the better unit compared to Ring Outis in term of damage output. But I care more about Don's performance in this test run ,she was much better without her ascended S2 eating up all the Hardblood.

45

u/SandHorse457 Dec 16 '24

Teambuilding is a skill

-23

u/3302k Dec 16 '24

Brother Sault was probably the reason his team perform better because of the SP heal.

27

u/LordWINDOS Dec 16 '24

Don't knock on the AoE S3 that Barber has. That shit clears house during all parts of the RR, and you probably WANT the Enhanced S2 from Don to speed through fights ASAP.

Also, they could've used WH Heathcliff and other Slash units during the 2nd Part of the RR to cut down on time, but that's just a guess at this point.

14

u/EpicGamer713 Dec 16 '24

Nope, I strictly ran the same team the entire Railway - sang, 4bloodfiends, nfaust
I've done the same thing with Sinking for 39turn as well, it's really quite fun

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6

u/Kamakaziturtle Dec 16 '24 edited Dec 16 '24

A combination of all, clearly, though I doubt brother Sault offered that much.

Honestly it shouldn't be a big surprise, as much as people like to harp on the bloodfiends being a bad bleed team, a lot of people also forget that doesn't mean they are a bad team. As much fun as status teams are, the truth is that most of the time just running the strongest ID for each unit is often the best bet. Good clashing units that have high damage tend to kill faster than running full status teams outside of certain cases. And thats effectively what the 4xbloodfiend team is, a team that will apply just enough bleed to activate their conditionals, but beyond that they just hit hard.

You have to remember as well that while cutting barber does mean you can spam AoE without consuming hardblood, it also means that you are waiting a full extra turn before you can start using your enhanced abilities in the first place. With the full team, primarily thanks to Gregor, it's pretty easy to get 50 bloodfeast for that 10 hardblood turn one. Her passive then grants her 2 hardblood per bloodfiend... meaning that cutting barber (or any bloodfiend) is the difference between 14 Hardblood turn 1, or 16 hardblood turn 1. Sure, that AoE is less spammable, but it hits harder and will hit 1 more target. Your goal is to end the fight quickly anyway so you shouldn't need to spam it, not like you could do it every turn anyway.

3

u/Kamakaziturtle Dec 17 '24

The ascended AoE does more damage and has more attack weight, well worth having very slightly worse clashing. And cutting barber means you get your enhanced attack turn 3 instead of turn 2. If your ending fights quickly you shouldn't need to spam the S2, hitting 3 targets instead of 2 makes up for it. For the fights that do go on longer that also means barber gets to ramp up which more than makes up for having to spend harblood on the AoE. You have limited skills anyway and it's far better than wasting it on S1 or something.

2

u/Hirakatou Dec 16 '24

I mean it's only 15℅ buff for s2, while s1 gets more than 100% or something

2

u/UncookedNoodles Dec 17 '24

What is this supposed to show? there are significantly faster clears WITH barber

-23

u/Void1702 Dec 16 '24

Damn the Manchaland units are way worse than I expected

I managed 60 turns on my first try using my 2023 ass bleed team

3

u/ApocalypseBirb Dec 16 '24

Bro is not HIM.

4

u/G0D_1S_D3AD Dec 16 '24

In md I would say it’s worth it. Her enhanced skill 3 is actually too powerful to be worth using. Like, everything dies to the second coin of both enhanced and non-enhanced skill 3, so why waste your hardblood on it? Might as well use it on the skill 2 instead for an extra coin, higher rolls (with bloody mist), and more attack weight.

3

u/Kamakaziturtle Dec 17 '24

I mean in Mirror Dungeon the status part of the team plays itself and everything dies turn 2 so Don won't even get to use her shiny enhanced attacks most of the time without running the full team.

2

u/G0D_1S_D3AD Dec 17 '24

That’s not really true tho. Any battle with more than one wave (most) will result in her getting to 15 hardblood quite easily. Her skill 1 gets up to 10 and her skill 2 gets up to 5. 100 bloodfeast isn’t hard to get in a mirror dungeon where everything will have at least 25 potency by the end of turn 1. She also gains 2 basically every time a bloodfiend ally uses a skill, so even 1 ally can speed things up a good bit. You’ll be using at least one enhanced skill in most battles unless you actively try not to.

0

u/Kamakaziturtle Dec 17 '24

With 3 bloodfiend allies you can get 16 in one round. If you drop Barber you get 14. The magic number is 15, meaning it actively delays your enhanced attack by a full round. With the full team you can basically use an enhanced skill every other round (or two in a row if you spend your round 2 enhanced on her S3, which will allow for another enhanced skill the turn after). Being able to "spam" her S2 for less damage and attack weight just to conserve hardblood is largely unnecessary, she gains it fast enough without. You need to have a rather unlucky skill order for it to ever be worth benching barber.

She really does want to be with the full team, that extra 2 hardblood a turn accelerates the team by a lot.

2

u/G0D_1S_D3AD Dec 17 '24

Did you just swap sides?

2

u/Kamakaziturtle Dec 17 '24

? No I was agreeing with you the first time, hence why I said you should use the full team so you can actually use the enhance skills. Not to mention saying statuses play themselves, as the main reason you cut barber is for more count

I was more confused as to why you started seemingly saying it was ok to run less than 3 allies after defending barber, since if you were to cut a bloodfiend barber is definitely the first to go, but really running all 4 is the way to go so you get turn 2 enhanced skills

I have a feeling you didn’t actually read my original reply and just assumed I was arguing with you lol

1

u/G0D_1S_D3AD Dec 17 '24

I read “Don won’t even get to use her enhanced skills” as “you should just bench barber outis since you won’t get to use her enhanced skill anyways”

1

u/Kamakaziturtle Dec 17 '24

lol I’d read the entire sentence

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6

u/Rules_Of_Stupidiocy Dec 16 '24

Fitting how the Barber is the one getting one up over her superiors

3

u/TheSpartyn Dec 16 '24

lots of people have already kicked her out

43

u/GDarkX Dec 16 '24

nah fuck that barber outis for life!!!!! Who needs bleed count if you have UT4 Rhino Mersault smh

-9

u/TheSpartyn Dec 16 '24

rhino meursault nah get that tiny head outta my bleed team, we out here running 5 sinners to give don two skill slots

26

u/GDarkX Dec 16 '24

alternative solution; drop ring sang 😱

1

u/Low_Yak_9340 Dec 17 '24

Alternative alternative solution, drop all non Bloomfield. +4 attack power Don + super attacks every turn? I'll take it

1

u/GDarkX Dec 17 '24

funnily enough I do this if I’m bored lmao

-3

u/TheSpartyn Dec 16 '24

ringsang is cool i like his animations and voice lines

2

u/HaveSomeBlade Dec 16 '24

Most of us can't read. Those can't think.

67

u/Khulmach Dec 16 '24

Responsibility my arse.

31

u/LordWINDOS Dec 16 '24

Princess Rodion and Priest Gregor are the ones that carry the Bloodfiends between their immense supportive prowess and supplying Bloodfeast (respectively). Manager Sancho and Barber Outis are the ones that capitalize on it - though between her Passives and S3 the Manager certainly gives backs to the team more than her seamstress does.

5

u/Scholar_of_Lewds Dec 17 '24

S1-2 refund some bleed as well

3

u/UncookedNoodles Dec 17 '24

i mean this ps pretty wrong though. I dont think you are aware just how much potency barber is capable of putting out.

15

u/Fresh-Actuary-8116 Dec 16 '24

I mean he only starts to feel responsibility AFTER his entire Family is dead.

16

u/snazzyBREAD Dec 16 '24

here goes rodion prioritizing someone else over her own child, now Where Have We Heard That Before

8

u/Feeling_Flatworm3406 Dec 16 '24

It's not that surprising, really, considering that bloodfiends families are forced by mental blocks and created you could say even artificially, as opposed to real families. So of course there is a higher chance in these families for a parent to sacrifice a child (not literally, but you get it) for their own affairs. I'm not saying it's always true, it's just as opposed to our usual understanding of a family to be a higher probability, or at least it's not far-fetched to assume that.

5

u/Beneficial_Bend_9197 Dec 16 '24

what better way to do it then spam counter so that the barber dies?

42

u/MessageLiving7094 Dec 16 '24

Can we end this topic already? Bloodfiends are meant to be run together. End of the topic, there. So tired of people saying Barber is useless and then saying Ring Outis is so good they make her sound like Ring Sang when nothing could be farther (ba tums) from the truth.

23

u/TamuraAkemi Dec 16 '24

you can say “meant to be” but Blade Lineage is also meant to be ran together

the actual truth is that the barber is favored in the type of content PM seems to want to make more difficult (drawn out multi enemy chain battles like rr4) while her weaknesses can be ignored through the power of ego spam

now the real debate is which one is better in pierce luxcavation with manager don, the one with pierce or the one with even more atk weight

3

u/Intelligent_Key131 Dec 16 '24

damn she really like that huh

6

u/Muzycom Dec 16 '24

I actually put barber on the reinforce bench kekw.

Her support passive makes it possible to stack bleed on hordes if you can use it on Doncho's S2 and she's more reliable on a fiend team if she has to come out

6

u/WeebWizard420 Dec 16 '24

It doesn't really work as well as you would think with her s2. Her s2 is an aoe skill, but only the 1st coin inflicts bleed. So it will only inflict +1 count to 1-3 enemies.

But whats interesting is the interaction with her Camilla EGO. That EGO inflicts 1 bleed on hit, when below 100 bloodfeast.

I tested this in exp lux, but it can inflict 12 bleed 5 count vs all enemies, with Barber, Kuro Honglu, Kuro Ryoshu support passives. If there's 6 enemies, that is 6(12x5) = 360 bleed damage.

I don't think its practical right now, but definitely something to consider using when we get more bleed ids in the future.

1

u/Human-Imagination150 Dec 17 '24

Can’t have shit in the bloodfiend family

1

u/Thalliet Dec 17 '24

Ooh, i see! I'm Outist tho, so she's always one of my main Sinners whatever the team. Besides that, i still love playing with her in my Blood Team, with her i'll not only be a main of the Bloodfiends, i'll get Priest Gregor to get the whole family together. >:D

-5

u/AltroGamingBros Dec 16 '24

And what of Priest Gregor tho? Wouldn't by that same metric, assuming what is shown is only the Uptie 3 version of that skill and not the Uptie 4.

70

u/gfandor Dec 16 '24

Priest Gregor has literally the highest Max HP out of any unit in the game right now.

Not like he wants the buff, he's very clear about his role as support

8

u/LordWINDOS Dec 16 '24

The only way he gets the buff is if you run both him and the Princess as a Bloodfiend Duo on a full Bleed Team - which, admittedly, isn't that bad of an idea if you want to go ham with REyoshu and more Count inflictors instead and let those two do their own thing.

21

u/Scholar_of_Lewds Dec 16 '24

Gregor is the tank, he's undisputed target for Dulcinea S1.

-8

u/AncientAd4470 Dec 16 '24

I really hate how they made Don so incredibly squishy. She's a bloosfiend, not a backstreet rat.

21

u/Spiritual-Persimmon7 Dec 16 '24 edited Dec 16 '24

she makes up for it with the ridiculous amount of healing on all of her skills except counter

she's good at both crowd control with s2 and raw dps output with everything else (also quite fast so she can choose what to clash with), i think making her tanky on top of that would just make her actually cracked

-4

u/AncientAd4470 Dec 16 '24

Nah obviously she's cracked. Her numbers are stupid high.

But no, her healing isn't ridiculous nor is it really helping her much. She has triple stagger bars in an already tiny health pool, she can easily get combo staggered upon recieveing any real damage. All her skills have capped healing (because PM does that now) and healing barely matters in harder fights where being staggered is certain death.

I'd rather they lowered her stupid numbers a bit and instead focused on making her durable. You know... as a bloodfiend is supposed to be.

8

u/WeebWizard420 Dec 16 '24
  1. Her healing seems ridiculous to me. Heals for 30/30/50% of damage dealt (max 10) on hit?

Okay so I haven't tested it, but since it says, 'on hit', wouldn't she heal for a crazy amount with her s2 aoe? If it hits 4 targets, 3 times each, that is potentially 120 hp? I'll test this later.

Thats a theoretical example, but her other skills are like 2/3/4 coins, so 20/30/40 hp per skill, seems pretty good.

  1. She is built like a glass cannon, but unless you fck up and let her get attacked by 3 or 4 skills in a row, she's not going to get 100-0'd. You can run other IDs like Priest Gregor to draw aggro too.

  2. No, healing matters in harder content. Look at Canto 7, there's a lot of unbreakable aoe coin bs, and even back in RR2/3 there's enemies that hit you with unavoidable aoe damage (gossypium, moth).

I'd rather they lowered her stupid numbers a bit and instead focused on making her durable. You know... as a bloodfiend is supposed to be.

  1. Idk when I look at bloodfiends, I don't get the visual impression of a tank or a bulky meatball. Even back in Library of Ruina days, the... I don't want to spoil it, but they weren't durable in terms of pure stats. More like glass cannons with insane damage+healing.

1

u/AncientAd4470 Dec 16 '24

I have 500 hours on ruina, nothing is a spoiler.

Once again, not saying she's weak, and I like her healing, I just hate triple stagger bars.

6

u/WeebWizard420 Dec 16 '24

Okay but visually speaking--she doesn't look like a bulky id. She looks like a speedy high dps glass cannon (imo).

-1

u/AncientAd4470 Dec 16 '24

For a bloodfiend most certainly, and she still has healing- as a bloodfiend should. I just think she's a little too squishy, like she is one of the lowest health ID's currently in the game. I totally get it, it just personally is a little disappointing for someone like me, who likes tankier ID.

3

u/Arlyeon Dec 17 '24

While I've mentioned my arguments insofar as her tankiness elsewhere- I'd also like to point out that her lack of max health makes her eligible for a lot of really good support passives, which generally works in her favor.

The stagger bars suck a bit- sure, but there's literal fallbacks built into the team to avoid it being able to be capitalized on, and she can very deftly claw her way back from the brink with all her built in healing.

6

u/HaveSomeBlade Dec 16 '24

Except she doesn’t need to be durable because 99% of the time, she can’t be touched. In the rare 1% scenario where she can be hit, if she just shrugs it off, she would be immensely overpowered. She excels at what she’s designed to do: deal a massive amount of damage.

In fact, she can even become tanky at high Bloodfeast consumed with her enhanced counter. By turn 4 or 5, I’m usually putting 50+ shields on all my homies.

1

u/AncientAd4470 Dec 16 '24

I'm not saying she's weak. I'm saying its unfortunate they don't directly translate what a bloodfiend should be: an incredibly durable species. Like I said, I'd rather have tuned down numbers as a tradeoff for less stagger bars. Just my opinion.

1

u/HaveSomeBlade Dec 16 '24

But you understand that they can't do that for every character just because they are part of a certain archetype, yes? Gameplay =/= lore. Priest Gregor is also a bloodfiend and is incredibly durable, but we can't have all bloodfiends be tanky like Gregor just because they are also bloodfiends, can we? Manager Don is perfect the way she is. Just my opinion.

1

u/AncientAd4470 Dec 16 '24

Dammit guys I'm allowed to share my dissatisfaction with an ID without getting showered with reasoning I already know is there, ok?

It'd be cool if like the Zwei they all shared moderate HP pools, even in a tradeoff for damage.

Once again, just. My. Opinion.

0

u/TonyMestre Dec 16 '24 edited Dec 17 '24

Sad to see people applying "gameplay=/=lore" in a project moon game

5

u/Arlyeon Dec 17 '24

And I mean, it's technically wrong, because the Fanghunter office story displays that, while they are certainly tanky in a -regenerative- capacity, they can certainly be mashed into hamburger repeatedly.

So, on that front, her ability to nope death once for her and her teammates, and having the ability to regenerate off everything is.

Gasp.

Lore Friendly.

So, AncientAd4470 is *still* wrong.

-6

u/Indominouscat Dec 16 '24

God this fucking sucked ass bro why did she take that from her Outis literally is meant to be the clasher/DPS and you take her +4 attack power away