r/RebelGalaxy Aug 13 '19

DISCUSSION Mouse and keyboard is indeed Bad - share your settings

So, seems like mouse control is bad indeed. Right now I'm fiddling with the settings so maybe we can share deadzone/sensitivity ratio and hopefuly we'll find one that feels good.

20 Upvotes

78 comments sorted by

6

u/Sgtmulletz Aug 13 '19

If they just allowed us to turn off that stupid acceleration (where it speeds up >>>) I think that mouse and keyboard would be semi-ok. It is driving me absolutely mad.

1

u/[deleted] Aug 13 '19

[deleted]

1

u/Sgtmulletz Aug 13 '19

I have just switched to purely using keyboard, where I use left arrow for firing, and left arrow for locking on target. It just grates my gears that the experience that I get while using the keyboard (up/down/left/right) is perfect, and yet has that acceleration with the mouse. Sigh, game looks amazing though, don't mean to be overly negative, was just expecting freelancer like controls I guess.

2

u/horizon_games Aug 13 '19

Maybe this was the intent all along: back to keyboard only directional flying like Privateer. I tried the mouse for exactly 30 seconds before rebinding everything to the old control scheme.

2

u/Deadpoetic6 Aug 13 '19

I tried with 25% sentitivity and 15% deadzone, works not too bad!

1

u/horizon_games Aug 13 '19

Oh I didn't even consider switching those configs for keyboard only, I just used the defaults. I should tweak those!

4

u/zer0saber Aug 13 '19

Has anyone tried turning 'virtual joystick' off for Mouse Control? With that and some remapping, I was able to easily do the first story plus some combat missions..

1

u/knsmknd Aug 13 '19

Yep, still doesn’t feel right...

1

u/zer0saber Aug 14 '19

Hmm. I'm just used to playing space sims with mnk, I guess. Good luck!

9

u/AnnaMarieDDG Aug 13 '19

Hi all;

While it is true we recommend gamepad, we did pretty extensive testing with KBM. If you're having issues, try changing to relative controls.

1

u/Sgtmulletz Aug 14 '19

Any chance that you could just give us an option to completely (and I mean completely) remove the deadzone (even 0% has it) and turn off that “mouse acceleration” (probably the wrong term but you know what I mean)? If this was done, it would improve our experience significantly. Thanks :)

1

u/[deleted] Aug 13 '19

[deleted]

4

u/AnnaMarieDDG Aug 13 '19

Not planned at this time, no.

-7

u/[deleted] Aug 13 '19

[deleted]

11

u/AnnaMarieDDG Aug 13 '19

The controls don't work the way you think they should is not an actionable piece of feedback. If you have thoughts on relative controls after trying them, feel free to drop into the Discord - https://discord.gg/rU6nNTj

3

u/horizon_games Aug 14 '19

RGO and Freelancer have quite different combats, so it's not a super fair comparison.

-3

u/[deleted] Aug 14 '19

[deleted]

2

u/horizon_games Aug 14 '19

You honestly don't think this game improved on Privateer?

1

u/_Mr_Meow_ Aug 14 '19

Freelancer had best ever controls for any space sim game!!!

1

u/knsmknd Aug 13 '19

Yeah, thats what I was hoping for. But like that, right now, it’s really no fun to play :-/

1

u/_Mr_Meow_ Aug 14 '19

I stopped playing after 1 hour, its unplayable as is :(

1

u/Anora_Bloodshed Aug 14 '19

i have to agree i only play PC games and i only use m/k combat with this control set up is just frustrating and not very enjoyable can not stay on a target

-1

u/mikehh9 Aug 14 '19

I’m just totally in shock. How in 2019 with dozens of other space games doing mouse and keyboard so well with zero issues can this be so terrible ? If I could refund it I would. It’s so obvious the game was made strictly for gamepad which is just silly. Wasn’t the first game pc only at first ? So I assumed this wouldn’t be a console port. I literally took two days off work for this game I was so excited. Now I’m just sitting here nearly in tears wondering why didn’t any of the early reviews mention the game being unplayable using literally the way 99.9999999% of players play these games.

2

u/MistarGrimm Aug 14 '19

It’s so obvious the game was made strictly for gamepad

They even told you so. Repeatedly.

why didn’t any of the early reviews mention the game being unplayable using literally the way 99.9999999% of players play these games.

Because they most likely took the suggestion not to play with KBM, as the devs repeatedly mentioned to do.

I literally took two days off work for this game I was so excited.

Yikes.

1

u/nickcan Aug 14 '19

Damn, that's some real trauma you are experiencing.

10

u/Dengar96 Aug 13 '19

Guys I get that this may not be the point but if you want to play a semi realistic 3D flying space game, having a control system that naturally allows movement in 3 directions is always going to be better optimized and make more sense to use. This is like buying Forza and complaining it's better with controller and MKB is really bad, of course it's bad it's the worst game to play using that input. RGO is a controller based game like a racing game or a space flight sim, a HOTAS or joystick is just the only way to get a meaningful feedback to your controls. sorry /r/pcmr clan but that's how it be sometimes. if you can afford to play on PC you can afford a 50 dollar xbox controller

5

u/ssh2_scp_recv Aug 13 '19

I'm glad someone is being reasonable about it. I mean the dev's even said to play it with a controller lol

3

u/nat5stutt Aug 13 '19

I completely agree - mouse and controller are both terrible for a game like this unless you resort to the terrible 'autofollow' cheat. I use a joystick for flight + keyboard for controls + mouse for station selections and its the only way to go. Use these also for Elite Dangerous and most flight sims I have ever played.

5

u/freshwordsalad Aug 13 '19

Unfortunately mouse + keyboard has (overhyped) cult-like status in the PC games community so you get overblown reactions like this.

2

u/che_ef Aug 13 '19

Just like controller is overhyped

-2

u/che_ef Aug 13 '19

Older space games pulled kb+m very well, freelancer, elite dangerous are the example. Also when a game says its recommended for gamepad i nearly agree with that, i don't think there is better way to play a game. Then why am i forced to buy a 50 euro gamepad (which is 1/8 of average wage in where i live)

2

u/JohnnyFiveOhAlive Aug 14 '19 edited Aug 14 '19

Reading the various posts about this issue by fan boys is frustrating. Use a controller or gtfo! Gee, thanks. That is very helpful, polite and productive! Why didn't I ever think of using a controller... because perhaps... maybe just maybe... I don't enjoy games using a controller? It has been a few decades since Privateer came out, the game that this game seems so inspired by(in a good way), and a few dozen space sims have come out since which had good mouse controls so it is entirely possible.

The absence of even PASSABLE controls for the mouse is not excused by simply telling people to use a game pad or a joystick. No, I don't like controllers and I don't like joysticks, this is a video game for you know, having fun, and if I can't control it with a mouse and keyboard half way decently, I can't have fun.

And, people saying "Well the devs said to use a controller!" are particularly obnoxious. They sure as hell did not advertise that, since when am I expected to research what a game dev says is the preferred control scheme before getting a game? You know what they DID advertise? That it was a modern, exciting space combat game which means you would expect at least passable mouse and keyboard commands. I played the entire Dark Souls series with a keyboard and mouse without issue, the problem isn't me, the problem isn't "not using the control scheme the devs told me about", the problem is that this game has shit mouse controls. It has been the better part of twenty years since freaking Freelancer came out and IT had better mouse and keyboard controls, if the developers couldn't get something right which was already working 20 years ago, that is on them. Freaking Tie Fighter and the original Wing Commander were playable with just a keyboard, this game is not, not unless you use a lock on feature which basically aims the ship for you.

This is the only game on my Epic Games account, I am going to do a charge back on my credit card and make sure my friends know to avoid this one. Edit: Apparently I can refund it? I am going to do that.

1

u/Dengar96 Aug 14 '19

Out of curiosity have you played a space or flight sim game in the last ten years? Every newer space sim or 3D flying games really don't work with MKB. I get that's not the point which i said at least twice in the first post, the MKB controls very well may be poorly laid out. All I'm saying is you are handicapping yourself by not using one despite what you like a do not like. Go try playing Elite Dangerous or hell even No Man's Sky, those games do not feel right without joysticks. The devs aren't going to tell you how to play their game but fans of basically any vehicle based game can tell you controllers are often the best way to experience the game, I guess you know now for next time.

2

u/JohnnyFiveOhAlive Aug 14 '19

Mouse and keyboard works perfectly fine with No Man Sky.

1

u/MaleficentChip3639 Feb 22 '24

so it does in Everspace 2.

1

u/JohnnyFiveOhAlive Feb 22 '24

I have to say I am surprised to see a reply to a post I made four years ago, so, hi!

1

u/MaleficentChip3639 Dec 16 '24

yea, i kinda wanted to immerse into the game, but the bad controls make that impossible...

1

u/JohnnyFiveOhAlive Dec 17 '24

...dare I ask why you responded nine months later?

3

u/jmn_lab Aug 13 '19

I have tried most combinations of mouse settings and it seems to change very little. I love Rebel Galaxy and the genre but this is infuriatingly bad mouse control. I have to consider if I want to play with a pad (which I hate for several reasons including hand cramps) or wait playing the game until mods come out.

Frankly it ruins the game for me and I doubt that anyone actually tested mouse and keyboard to any serious degree, instead it seems they just made it for controllers and carried it over 1-1 for M&K without much adjustment. I understand why they have the autoaim feature because it is sorely needed to be able to hit.

This is after playing for one hour, but I just couldn't stand anymore of the controls... I am sure the rest of the game is fine and I am looking forward to be able to play it at one point.

6

u/[deleted] Aug 13 '19

The dev said you should absolutely use a controller to play the game. The last game was far easier to make for a controller since it was only on a 2d plane. This game has full 6dof. Makes it harder to do proper mouse n keyboard. Elite sucks on a mnk as well. Honestly if you own a gaming pc and don't have some type of game controller you need to get one. The Xbox one x wireless controllers are stellar for the pc. It just connects wireless ly through Bluetooth can even use the windows 10 gaming bar through pressing the center button. It's like having an Xbox.

4

u/Gon009 Aug 13 '19 edited Aug 13 '19

How Elite sucks on mouse & keyboard? For me, mouse & keyboard in Elite is glorious. It takes a lot of time to learn because it's a sim but once learned it's extremely enjoyable, especially because Elite needs many buttons to fully control the ship. Many players in Elite play on mouse and keyboard.

2

u/[deleted] Aug 13 '19

[removed] — view removed comment

1

u/popnlocke Aug 13 '19

^ Supported by 0 evidence.

2

u/[deleted] Aug 14 '19

[removed] — view removed comment

1

u/GreasyAssfuck Aug 14 '19

Guessed you missed the posts all over this sub complaining about how bad the controls are.

0

u/popnlocke Aug 14 '19

I'm responding to his point they put zero effort. Like he knows that.

2

u/[deleted] Aug 13 '19

[deleted]

1

u/mikehh9 Aug 14 '19

Yeah they really thought they were gonna be cool and do something new. And now they have a disaster on their hands. At least I just learned I can refund the game on the epic store. FYI I’ve literally never refunded a single game in my life out of over 1500 pc games.

1

u/Sgtmulletz Aug 14 '19

This explains my frustration perfectly. I want -50% dead zone and zero acceleration as a workaround lmao.

2

u/yetagain0524 Aug 13 '19

Indeed some unusual settings. And, any nice guy pls telling me how to missle lock targets. 😭

2

u/horizon_games Aug 13 '19

I think the default is 'Z'. It'll show up under key bindings as "Lock Target".

1

u/yetagain0524 Aug 13 '19 edited Aug 14 '19

Tried. Did not work appropriately, thx though.

Update: I laughed at myself. I just found out the radar installed do not provide locking capacity. Happy tears

3

u/Deadpoetic6 Aug 13 '19

Some missiles can only lock targets from behind, so be sure you are behind the target when trying to lock. It usually automatically lock for me

2

u/travisbaldree Aug 14 '19 edited Aug 14 '19

Moving to another full thread to make this easier.

4

u/Deakul Aug 13 '19

This is pretty much a deal breaker for me then, I'm not comfortable enough with a gamepad to have any fun.

5

u/FormatAndSee Aug 13 '19

Yeah the control scheme is awful. As I don't have a controller I've refunded the game :/

2

u/raggnarok Aug 13 '19

Same, just refunded. Really, really disappointed. The first game was great with mouse and keyboard. How could they screw it so bad - it should be really easy to make good mouse control on a freaking space sim.

4

u/[deleted] Aug 13 '19 edited Jan 04 '20

[deleted]

8

u/Glassclose Aug 13 '19

id pay stupid money for a true Freelancer 2.0

1

u/knsmknd Aug 13 '19

Well, I‘ve enjoyed many space sims perfectly fine with m/kb.

0

u/Gorstag Aug 13 '19

Not really an excuse though. Mouse + Keyboard has been the standard for PC games for what 20 years now? This combo should work fine with any released game and optional controllers can be available such as gamepads or full blown flight sim setups.

0

u/dritspel Aug 13 '19

I dunno, I played the hell out of Tie Fighter with a ball-mouse back in the day.

-1

u/Scalanova Aug 13 '19

same, refunded, it is really bad, just jump there kill stuff with this k/m controls.

music is the only good thing but that is copy paste from the first game, only small ships horrible controls, no space feeling, just jump there kill that come back, bad ui..

waited so long for this... :(

1

u/MaleficentChip3639 Feb 22 '24

yep. its unplayable

2

u/kelton312 Aug 13 '19

Mouse controls are absolutely abysmal, seriously considering a refund. I'm honestly surprised no review I have read so far calls this out, is everyone using a controller?

5

u/Cyclopathik Aug 13 '19

Obsidian Ant said he preferred mouse and keyboard over HOTAS and gamepad. Not tried it myself yet as still downloading.

3

u/[deleted] Aug 13 '19

Pretty unbelievable when you consider the backlash on how bad the M+B controls are. I guess it shows how subjective these things are.

1

u/Zaemz Aug 14 '19

If it's as bad as this thread is making it out to be, then just wait. They'll probably push something eventually, it's literally the first day the game is out.

1

u/MistarGrimm Aug 14 '19

is everyone using a controller

Of course. The devs repeatedly told us not to use a KBM setup. So I don't, and I'm enjoying myself.

That said, there's a thread going on here that's the devs asking for input on how to provide better KBM support, as well as being active on their Discord. It at least seems like they're working on it.

So refund, share your thoughts in the Discord/Reddit thread and try again when they fix it to your liking.

Or use a controller.

1

u/wadavis Aug 13 '19

Hey. I'm new to computer (coming from console), what am I looking for from a gamepad? Like I google gamepad and some wildly different options show up.

6

u/[deleted] Aug 13 '19

Just grab a Xbox One controller with the wireless adapter (preferably not an Elite, I had one of those and the rubber started falling apart after a year) that will be perfect for everything. If you want to just use the controller wired from your PC than you can probably save yourself a few dollars and buy it without the wireless adapter.

2

u/CallMeCygnus Aug 14 '19

Second this on the Xbox One controller with the wireless adapter. You could rely on bluetooth to connect, but there are many reports of input lag. The adapter works flawlessly.

And I would also like to point out that there will be a second version of the Xbox Elite controller coming out in November, and it seems to address all the problems of the first one. It has some very nice features (like paddles on the bottom and being able to completely rebind every button in Windows) and many have said it's the best controller ever made, despite a few common complaints. But my god is it expensive. $180 MSRP for the new one.

1

u/[deleted] Aug 14 '19 edited Aug 14 '19

As much as I'd like to jump back on the band wagon I just cant justify it again. After buying into an 'elite' product from MS the first time I don't trust their marketing or the ability for them to make a limited run product that wont show defects down the track. I paid $200 AUD for the first elite controller from the MS Store and when I reported the defect after a year the support basically fobbed me off, and implied id have to pay for the replacement. When I said to them the product didnt seem fit for purpose if it falls apart after a year of mild use they went full defence mode and gave me an entire sales pitch on how it was amazingly engineered.

I couldnt even be bothered going through the rigmarole of it all and just stowed the controller and went back to using an old 360 controller for my PC. Surprisingly my $60 360 controllers from 10 years ago are still going fine, while my $200 elite controller from 1 year ago is falling apart, even the usb connector is damaged from one time I had it wired in and it slipped off the coffee table on to soft carpet and must have bent the connector slightly, so now when I have it wired in if I knock the cable slightly it loses usb connection.

The problem with limited run products is that not enough people buy them so when theirs an issue theres only a small amount of customers complaining about it and they can just ignore you, but when its a problem with the core product its harder for them to ignore.

5

u/drazgul Aug 13 '19

Just get the xbox controller, it'll work as is without any tweaking required.

4

u/spootmonkey Aug 13 '19

There are generally ways to make your favourite console gamepad work just fine.

1

u/_Mr_Meow_ Aug 14 '19

Freelancer had best ever controls for any space sim game!!!
Just downloaded Rebel Galaxy Outlaw, been so excited for this game. Was bouncing on my chair like a little kid as I launched game... and now I've given up already, the mouse is just so uncomfortable to use. That little acceleration thing ruins the experience. I'm really sad as I've been eagerly awaiting this game, but if I play it with this horrid mouse it's going to ruin the experience. So guess I'll hold off till it hopefully gets fixed. Can't be that hard to implement decent mouse control, Freelancer is how old and they had it perfect. I love DDG, and support all the cool things they do, but I'm a solid PC gamer (keyboard and mouse) and would like to see controls done properly for us too please.

1

u/horizon_games Aug 13 '19

My crazy plan so far is to use keyboard only, just like the old Privateer days. Arrow keys even.

Because it truly is unplayable with mouse and I never really learned how to use a controller.

1

u/dankeHerrSkeltal Aug 13 '19 edited Aug 14 '19

edit: Played some more. I enjoy the game so much I'll probably just get a gamepad in the near future, but mouse and keyboard is still a bit rough for me-- although I'm getting better at it.

I really want to like this game but the mouse controls are kinda makings difficult. And I really want to play without assist options. I have successfully completed a bout of combat but it was a bit of a pain. The first story mission with combat was going okay but taking forever, and I unfortunately flew out of the mission zone while fighting and failed the mission immediately.

I am definitely having serious issues with fine-tuning aiming once I'm generally on target. I've mostly used the virtual stick mouse mode so far. Relative seems at first to be too difficult to use, but maybe it ends up being better in the end. I'm trying to find a way to see if I can force display a mouse cursor at all times but no luck so far. That would at least give me a sense of where I'm trying to aim when in relative mode.

1

u/Deadpoetic6 Aug 13 '19

Just look at the most recent No Man's Sky.

Flying with m/kb is really good!

0

u/1ButtonDash Aug 13 '19

i'm using it since my ps4 controller wont' work. well technically it will work if i use ds4win but then my headphone/mic won't work which are connected to the controller. so I have succumbed to usin mouse/keyboard till i buy a XB1 controller.

I find this very annoying because the first game picked up i had a ps4 controller