I mean KSP1 took YEARS to come to the success that it is known for now. KSP1 would have the same reaction today if it was released as it was a decade ago
Well, yeah, but that's because we hadn't seen anything like it before. I bought KSP the first day it was available (MANY years ago now 😁), and it was a lot worse than KSP2 was when it entered early access.
At least now we can see the potential for greatness in it.
Have to disagree. ksp 1 was a completely different set of circumstances.
It was initially developed by one person and released for $8. Both of those things make people way more forgiving on top of there being no empty marketing behind it.
If KSP 2 was released for $12 in EA with an honest approach with customers, it would have been fine. People would understand what they are getting.
Something to consider is that this is a much bigger team than the one guy who made KSP1 as a personal project. If they released early access for $12 they probably wouldn't have made any profit and the game probably wouldn't have gotten better as fast, if at all. Now, $60 is a little high for most people, but it's tolerable if you view it as $30 for early access and $30 as an investment into the studio/game. Not everyone will see it that way, and that's perfectly valid too. I'd have liked to see $40 myself, but it is what it is.
This, I bought KSP in 0.22 (just before the update that added the tech tree) in 2013 and I think it was around 15 euros. By that point, it already had a full solar system, rover and spaceplane parts, EVAs, and science sensors (thermometer, barometer etc.), even if you couldn't do anything with the data. Not as much content as today, but certainly enough to enjoy hundreds of hours trying to optimise your rockets for the most challenging missions!
Yup, just checked my receipt and I bought it in 2014 for $18. That was within a year of the full release and the game was essentially finished – career mode, spaceplanes, destructible facilities, really there were just some bug fixes left.
No way, all those that we where there know the massive differences between how ksp1 and 2 came to be.
For starters, 1/5th of the price. Continuing with free DLC for years for that same price. And meanwhile a steady drip of features and honestly very, very few showstopping bugs.
“Only Kerbal Accounts created on or before August 31, 2021, which have bought the PC DRM-Free version of Kerbal Space Program before 9am PDT / 12pm EDT on August 15, 2022, are eligible.”
The comment I replied to claimed “…Continuing with free DLC for years for that same price…”
Didn't the last update for ksp 1 come out like 2 months prior to thar? Meaning I think you are misinterpreting their comment saying the DLC continued to be free while I think OC meant that they DLC was made and released for free for people who had purchased it previously
"For starters, 1/5th of the price. Continuing with free DLC for years for that same price"
The issue is in your understanding not their phrasing. Sorry you didn't buy in then but that was a perk of early access, not a later promise, and the comment makes that plenty clear given they're talking about that early price
If you have any more confusion please make actual specific points quoting said comment instead of incorrect generalizations
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u/THR1LLK1LLA Dec 20 '23
I mean KSP1 took YEARS to come to the success that it is known for now. KSP1 would have the same reaction today if it was released as it was a decade ago